From 8bfbe5753764c9bc69830919bb681a8d60b453db Mon Sep 17 00:00:00 2001 From: hydrant Date: Sat, 1 Dec 2018 19:47:33 +0100 Subject: [PATCH] Switched /save argument to lowercase check --- Server/Commands/Admin.cs | 13 ++++++------- Server/Managers/SaveManager.cs | 1 - 2 files changed, 6 insertions(+), 8 deletions(-) diff --git a/Server/Commands/Admin.cs b/Server/Commands/Admin.cs index 3da48bca..39dd56ba 100644 --- a/Server/Commands/Admin.cs +++ b/Server/Commands/Admin.cs @@ -1266,12 +1266,12 @@ namespace reallife_gamemode.Server.Commands ChatService.NotAuthorized(player); return; } - switch (typ) + switch (typ.ToLower()) { - case "Blip": + case "blip": player.TriggerEvent("saveBlip"); break; - case "Goto": + case "goto": if (description == null) { player.SendChatMessage("Für Goto musst du einen dritten Parameter angeben. Beispiel: Ort des Goto-Punktes."); @@ -1296,7 +1296,7 @@ namespace reallife_gamemode.Server.Commands } break; - case "Vehicle": + case "vehicle": if (player.IsInVehicle) { Vehicle vehicle = player.Vehicle; @@ -1308,7 +1308,7 @@ namespace reallife_gamemode.Server.Commands } else player.SendChatMessage("~m~Du sitzt in keinem Fahrzeug!"); break; - case "FVehicle": + case "fvehicle": if (player.IsInVehicle) { if (player.GetUser().GetFaction() == null) @@ -1319,7 +1319,6 @@ namespace reallife_gamemode.Server.Commands else { Vehicle vehicle = player.Vehicle; - player.SendChatMessage("second color: " + vehicle.SecondaryColor); int playerSeat = player.VehicleSeat; vehicle = SaveManager.SaveFactionVehicleData(vehicle, (VehicleHash)vehicle.Model, vehicle.Position, vehicle.Heading, vehicle.NumberPlate, vehicle.PrimaryColor, vehicle.SecondaryColor, vehicle.Locked, vehicle.EngineStatus, player.GetUser().FactionId); @@ -1329,7 +1328,7 @@ namespace reallife_gamemode.Server.Commands } else player.SendChatMessage("~m~Du sitzt in keinem Fahrzeug!"); break; - case "SVehicle": + case "svehicle": if (player.IsInVehicle) { Vehicle vehicle = player.Vehicle; diff --git a/Server/Managers/SaveManager.cs b/Server/Managers/SaveManager.cs index 89e845a3..eab7c693 100644 --- a/Server/Managers/SaveManager.cs +++ b/Server/Managers/SaveManager.cs @@ -84,7 +84,6 @@ namespace reallife_gamemode.Server.Events { using (var saveData = new DatabaseContext()) { - Console.WriteLine("Adding Faction Vehicle Secondary Color: " + vehicleSecondaryColor); var dataSet = new FactionVehicle { Model = vehicleModel,