diff --git a/ReallifeGamemode.Server/Migrations/DatabaseContextModelSnapshot.cs b/ReallifeGamemode.Server/Migrations/DatabaseContextModelSnapshot.cs index c7f64025..c612c4fe 100644 --- a/ReallifeGamemode.Server/Migrations/DatabaseContextModelSnapshot.cs +++ b/ReallifeGamemode.Server/Migrations/DatabaseContextModelSnapshot.cs @@ -17,7 +17,7 @@ namespace ReallifeGamemode.Migrations .HasAnnotation("ProductVersion", "2.2.0-rtm-35687") .HasAnnotation("Relational:MaxIdentifierLength", 64); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.ATM", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.ATM", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -39,7 +39,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("ATMs"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.Ban", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.Ban", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -61,7 +61,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("Bans"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.BusRoute", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.BusRoute", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -73,7 +73,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("BusRoutes"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.BusRoutePoint", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.BusRoutePoint", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -95,7 +95,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("BusRoutesPoints"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.BusinessBankAccount", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.BusinessBankAccount", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -112,7 +112,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("BusinessBankAccounts"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.BusinessData", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.BusinessData", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -126,7 +126,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("BusinessData"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.Character", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.Character", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -252,7 +252,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("Characters"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.CharacterCloth", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.CharacterCloth", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -276,7 +276,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("CharacterClothes"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.ClothCombination", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.ClothCombination", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -294,7 +294,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("ClothCombinations"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.Door", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.Door", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -324,7 +324,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("Doors"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.DutyCloth", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.DutyCloth", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -346,7 +346,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("DutyClothes"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.Faction", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.Faction", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -361,7 +361,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("Factions"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.FactionBankAccount", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionBankAccount", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -385,7 +385,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("FactionBankAccounts"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.FactionRank", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionRank", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -403,7 +403,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("FactionRanks"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.FactionWeapon", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionWeapon", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -423,7 +423,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("FactionWeapons"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.GotoPoint", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.GotoPoint", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -444,7 +444,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("GotoPoints"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.Group", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.Group", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -456,7 +456,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("Groups"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.GroupBankAccount", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.GroupBankAccount", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -472,7 +472,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("GroupBankAccounts"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.House", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.House", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -500,7 +500,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("Houses"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.HouseRental", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.HouseRental", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -518,7 +518,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("HouseRentals"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.Interior", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.Interior", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -536,7 +536,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("Interiors"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.Logs.BankAccountTransactionHistory", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.BankAccountTransactionHistory", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -570,7 +570,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("BankAccountTransactionLogs"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.Logs.Death", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.Death", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -610,7 +610,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("DeathLogs"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.News", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.News", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -632,7 +632,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("News"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.Saves.SavedBlip", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.Saves.SavedBlip", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -668,7 +668,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("Blips"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.Saves.SavedMarker", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.Saves.SavedMarker", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -714,7 +714,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("Markers"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.Saves.SavedPed", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.Saves.SavedPed", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -738,7 +738,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("Peds"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.Saves.SavedPickup", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.Saves.SavedPickup", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -769,7 +769,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("Pickups"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.Saves.SavedTextLabel", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.Saves.SavedTextLabel", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -806,7 +806,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("TextLabels"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.ServerVehicle", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.ServerVehicle", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -850,7 +850,7 @@ namespace ReallifeGamemode.Migrations b.HasDiscriminator("Discriminator").HasValue("ServerVehicle"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.TuningGarage", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.TuningGarage", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -866,7 +866,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("TuningGarages"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.User", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.User", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -948,7 +948,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("Users"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.UserBankAccount", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.UserBankAccount", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -972,7 +972,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("UserBankAccounts"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.UserItem", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.UserItem", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -992,7 +992,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("UserItems"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.VehicleItem", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.VehicleItem", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -1012,7 +1012,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("VehicleItems"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.VehicleMod", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.VehicleMod", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -1031,7 +1031,7 @@ namespace ReallifeGamemode.Migrations b.ToTable("VehicleMods"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.Whitelist", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.Whitelist", b => { b.Property("Id") .ValueGeneratedOnAdd(); @@ -1043,9 +1043,9 @@ namespace ReallifeGamemode.Migrations b.ToTable("WhitelistEntries"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.FactionVehicle", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionVehicle", b => { - b.HasBaseType("ReallifeGamemode.Server.Entities.ServerVehicle"); + b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle"); b.Property("FactionId"); @@ -1056,9 +1056,9 @@ namespace ReallifeGamemode.Migrations b.HasDiscriminator().HasValue("FactionVehicle"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.GroupVehicle", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.GroupVehicle", b => { - b.HasBaseType("ReallifeGamemode.Server.Entities.ServerVehicle"); + b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle"); b.Property("GroupId"); @@ -1067,25 +1067,25 @@ namespace ReallifeGamemode.Migrations b.HasDiscriminator().HasValue("GroupVehicle"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.JobVehicle", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.JobVehicle", b => { - b.HasBaseType("ReallifeGamemode.Server.Entities.ServerVehicle"); + b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle"); b.Property("JobId"); b.HasDiscriminator().HasValue("JobVehicle"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.Saves.SavedVehicle", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.Saves.SavedVehicle", b => { - b.HasBaseType("ReallifeGamemode.Server.Entities.ServerVehicle"); + b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle"); b.HasDiscriminator().HasValue("SavedVehicle"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.ShopVehicle", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.ShopVehicle", b => { - b.HasBaseType("ReallifeGamemode.Server.Entities.ServerVehicle"); + b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle"); b.Property("BusinessId"); @@ -1096,9 +1096,9 @@ namespace ReallifeGamemode.Migrations b.HasDiscriminator().HasValue("ShopVehicle"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.UserVehicle", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.UserVehicle", b => { - b.HasBaseType("ReallifeGamemode.Server.Entities.ServerVehicle"); + b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle"); b.Property("UserId"); @@ -1109,195 +1109,195 @@ namespace ReallifeGamemode.Migrations b.HasDiscriminator().HasValue("UserVehicle"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.Ban", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.Ban", b => { - b.HasOne("ReallifeGamemode.Server.Entities.User", "User") + b.HasOne("ReallifeGamemode.Database.Entities.User", "User") .WithMany() .HasForeignKey("UserId") .OnDelete(DeleteBehavior.Cascade); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.BusRoutePoint", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.BusRoutePoint", b => { - b.HasOne("ReallifeGamemode.Server.Entities.BusRoute", "BusRoute") + b.HasOne("ReallifeGamemode.Database.Entities.BusRoute", "BusRoute") .WithMany("RoutePoints") .HasForeignKey("BusRouteId"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.Character", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.Character", b => { - b.HasOne("ReallifeGamemode.Server.Entities.User", "User") + b.HasOne("ReallifeGamemode.Database.Entities.User", "User") .WithMany() .HasForeignKey("UserId") .OnDelete(DeleteBehavior.Cascade); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.CharacterCloth", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.CharacterCloth", b => { - b.HasOne("ReallifeGamemode.Server.Entities.User", "User") + b.HasOne("ReallifeGamemode.Database.Entities.User", "User") .WithMany() .HasForeignKey("UserId") .OnDelete(DeleteBehavior.Cascade); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.Door", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.Door", b => { - b.HasOne("ReallifeGamemode.Server.Entities.Faction", "Faction") + b.HasOne("ReallifeGamemode.Database.Entities.Faction", "Faction") .WithMany() .HasForeignKey("FactionId"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.DutyCloth", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.DutyCloth", b => { - b.HasOne("ReallifeGamemode.Server.Entities.Faction", "Faction") + b.HasOne("ReallifeGamemode.Database.Entities.Faction", "Faction") .WithMany() .HasForeignKey("FactionId") .OnDelete(DeleteBehavior.Cascade); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.FactionBankAccount", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionBankAccount", b => { - b.HasOne("ReallifeGamemode.Server.Entities.Faction", "Faction") + b.HasOne("ReallifeGamemode.Database.Entities.Faction", "Faction") .WithMany() .HasForeignKey("FactionId") .OnDelete(DeleteBehavior.Cascade); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.FactionRank", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionRank", b => { - b.HasOne("ReallifeGamemode.Server.Entities.Faction", "Faction") + b.HasOne("ReallifeGamemode.Database.Entities.Faction", "Faction") .WithMany() .HasForeignKey("FactionId") .OnDelete(DeleteBehavior.Cascade); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.FactionWeapon", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionWeapon", b => { - b.HasOne("ReallifeGamemode.Server.Entities.Faction", "Faction") + b.HasOne("ReallifeGamemode.Database.Entities.Faction", "Faction") .WithMany() .HasForeignKey("FactionId"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.GroupBankAccount", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.GroupBankAccount", b => { - b.HasOne("ReallifeGamemode.Server.Entities.Group", "Group") + b.HasOne("ReallifeGamemode.Database.Entities.Group", "Group") .WithMany() .HasForeignKey("GroupId"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.House", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.House", b => { - b.HasOne("ReallifeGamemode.Server.Entities.User", "Owner") + b.HasOne("ReallifeGamemode.Database.Entities.User", "Owner") .WithMany() .HasForeignKey("OwnerId"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.HouseRental", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.HouseRental", b => { - b.HasOne("ReallifeGamemode.Server.Entities.House", "House") + b.HasOne("ReallifeGamemode.Database.Entities.House", "House") .WithMany() .HasForeignKey("HouseId"); - b.HasOne("ReallifeGamemode.Server.Entities.User", "User") + b.HasOne("ReallifeGamemode.Database.Entities.User", "User") .WithMany() .HasForeignKey("UserId"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.Logs.Death", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.Death", b => { - b.HasOne("ReallifeGamemode.Server.Entities.User", "Killer") + b.HasOne("ReallifeGamemode.Database.Entities.User", "Killer") .WithMany() .HasForeignKey("KillerId"); - b.HasOne("ReallifeGamemode.Server.Entities.User", "Victim") + b.HasOne("ReallifeGamemode.Database.Entities.User", "Victim") .WithMany() .HasForeignKey("VictimId") .OnDelete(DeleteBehavior.Cascade); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.News", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.News", b => { - b.HasOne("ReallifeGamemode.Server.Entities.User", "User") + b.HasOne("ReallifeGamemode.Database.Entities.User", "User") .WithMany() .HasForeignKey("UserId"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.User", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.User", b => { - b.HasOne("ReallifeGamemode.Server.Entities.Ban", "Ban") + b.HasOne("ReallifeGamemode.Database.Entities.Ban", "Ban") .WithMany() .HasForeignKey("BanId"); - b.HasOne("ReallifeGamemode.Server.Entities.Character", "Character") + b.HasOne("ReallifeGamemode.Database.Entities.Character", "Character") .WithMany() .HasForeignKey("CharacterId"); - b.HasOne("ReallifeGamemode.Server.Entities.Faction", "Faction") + b.HasOne("ReallifeGamemode.Database.Entities.Faction", "Faction") .WithMany() .HasForeignKey("FactionId"); - b.HasOne("ReallifeGamemode.Server.Entities.FactionRank", "FactionRank") + b.HasOne("ReallifeGamemode.Database.Entities.FactionRank", "FactionRank") .WithMany() .HasForeignKey("FactionRankId"); - b.HasOne("ReallifeGamemode.Server.Entities.Group", "Group") + b.HasOne("ReallifeGamemode.Database.Entities.Group", "Group") .WithMany() .HasForeignKey("GroupId"); - b.HasOne("ReallifeGamemode.Server.Entities.House", "House") + b.HasOne("ReallifeGamemode.Database.Entities.House", "House") .WithMany() .HasForeignKey("HouseId"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.UserBankAccount", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.UserBankAccount", b => { - b.HasOne("ReallifeGamemode.Server.Entities.User", "User") + b.HasOne("ReallifeGamemode.Database.Entities.User", "User") .WithMany() .HasForeignKey("UserId") .OnDelete(DeleteBehavior.Cascade); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.UserItem", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.UserItem", b => { - b.HasOne("ReallifeGamemode.Server.Entities.User", "User") + b.HasOne("ReallifeGamemode.Database.Entities.User", "User") .WithMany() .HasForeignKey("UserId") .OnDelete(DeleteBehavior.Cascade); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.VehicleItem", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.VehicleItem", b => { - b.HasOne("ReallifeGamemode.Server.Entities.ServerVehicle", "Vehicle") + b.HasOne("ReallifeGamemode.Database.Entities.ServerVehicle", "Vehicle") .WithMany() .HasForeignKey("VehicleId") .OnDelete(DeleteBehavior.Cascade); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.VehicleMod", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.VehicleMod", b => { - b.HasOne("ReallifeGamemode.Server.Entities.ServerVehicle", "Vehicle") + b.HasOne("ReallifeGamemode.Database.Entities.ServerVehicle", "Vehicle") .WithMany() .HasForeignKey("ServerVehicleId") .OnDelete(DeleteBehavior.Cascade); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.FactionVehicle", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionVehicle", b => { - b.HasOne("ReallifeGamemode.Server.Entities.Faction", "Faction") + b.HasOne("ReallifeGamemode.Database.Entities.Faction", "Faction") .WithMany() .HasForeignKey("FactionId"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.GroupVehicle", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.GroupVehicle", b => { - b.HasOne("ReallifeGamemode.Server.Entities.Group", "Group") + b.HasOne("ReallifeGamemode.Database.Entities.Group", "Group") .WithMany() .HasForeignKey("GroupId"); }); - modelBuilder.Entity("ReallifeGamemode.Server.Entities.UserVehicle", b => + modelBuilder.Entity("ReallifeGamemode.Database.Entities.UserVehicle", b => { - b.HasOne("ReallifeGamemode.Server.Entities.User", "User") + b.HasOne("ReallifeGamemode.Database.Entities.User", "User") .WithMany() .HasForeignKey("UserId") .OnDelete(DeleteBehavior.Cascade);