From 8c88bace5ad07058a18b99a2444bcf3d83c0d966 Mon Sep 17 00:00:00 2001 From: Luke Date: Sun, 9 Aug 2020 18:13:34 +0200 Subject: [PATCH] /setap und /rsetap --- .../Commands/AdminCommands.cs | 24 +++++++++---------- 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/ReallifeGamemode.Server/Commands/AdminCommands.cs b/ReallifeGamemode.Server/Commands/AdminCommands.cs index d2ec843b..eb56c971 100644 --- a/ReallifeGamemode.Server/Commands/AdminCommands.cs +++ b/ReallifeGamemode.Server/Commands/AdminCommands.cs @@ -162,29 +162,29 @@ namespace ReallifeGamemode.Server.Commands case AdminLevel.ADMIN2: ChatService.SendMessage(player, "~b~ " + "/team, /tc, /position, /tsupport, /showtickets, /rc, /rc quit, /o, /pm, /dimension, /to, /gh, /clearchat, /skick"); ChatService.SendMessage(player, "~b~ " + "/ac, /countdown, /freeze, /unfreeze, /mark, /gotmark, /gotox, /up, /setdimension, /spec, /warn, /ip, /kick, /ban /unban, /slap, /takeweapon, /tov, /ghv, /factionlist, /businesslist, /joblist"); - ChatService.SendMessage(player, "~b~ " + "/sethp, /setarmor, /arevive, /aunjail, /aclear, /clothes, /props"); + ChatService.SendMessage(player, "~b~ " + "/sethp, /setap, /arevive, /aunjail, /aclear, /clothes, /props"); break; case AdminLevel.ADMIN3: ChatService.SendMessage(player, "~b~ " + "/team, /tc, /position, /tsupport, /showtickets, /rc, /rc quit, /o, /pm, /dimension, /to, /gh, /clearchat, /skick"); ChatService.SendMessage(player, "~b~ " + "/ac, /countdown, /freeze, /unfreeze, /mark, /gotmark, /gotox, /up, /setdimension, /spec, /warn, /ip, /kick, /ban /unban, /slap, /takeweapon, /tov, /ghv, /factionlist, /businesslist, /joblist"); - ChatService.SendMessage(player, "~b~ " + "/sethp, /setarmor, /arevive, /aunjail, /aclear, /clothes, /props"); - ChatService.SendMessage(player, "~b~ " + "/adice, /settime, /setweather, /rsetarmor, /rgiveweapon, /giveweapon, /veh, /fv, /vfix, /vdestroy, /vlivery, /vcolor, /vehsmoke, /aneon, /mod, /showtuningmenu, /rvdestroy, /vsethp"); + ChatService.SendMessage(player, "~b~ " + "/sethp, /setap, /arevive, /aunjail, /aclear, /clothes, /props"); + ChatService.SendMessage(player, "~b~ " + "/adice, /settime, /setweather, /rsetap, /rgiveweapon, /giveweapon, /veh, /fv, /vfix, /vdestroy, /vlivery, /vcolor, /vehsmoke, /aneon, /mod, /showtuningmenu, /rvdestroy, /vsethp"); break; case AdminLevel.HEADADMIN: ChatService.SendMessage(player, "~b~ " + "/team, /tc, /position, /tsupport, /showtickets, /rc, /rc quit, /o, /pm, /dimension, /to, /gh, /clearchat, /skick"); ChatService.SendMessage(player, "~b~ " + "/ac, /countdown, /freeze, /unfreeze, /mark, /gotmark, /gotox, /up, /setdimension, /spec, /warn, /ip, /kick, /ban /unban, /slap, /takeweapon, /tov, /ghv, /factionlist, /businesslist, /joblist"); - ChatService.SendMessage(player, "~b~ " + "/sethp, /setarmor, /arevive, /aunjail, /aclear, /clothes, /props"); - ChatService.SendMessage(player, "~b~ " + "/adice, /settime, /setweather, /rsetarmor, /rgiveweapon, /giveweapon, /veh, /fv, /vfix, /vdestroy, /vlivery, /vcolor, /vehsmoke, /aneon, /mod, /showtuningmenu, /rvdestroy, /vsethp"); + ChatService.SendMessage(player, "~b~ " + "/sethp, /setap, /arevive, /aunjail, /aclear, /clothes, /props"); + ChatService.SendMessage(player, "~b~ " + "/adice, /settime, /setweather, /rsetap, /rgiveweapon, /giveweapon, /veh, /fv, /vfix, /vdestroy, /vlivery, /vcolor, /vehsmoke, /aneon, /mod, /showtuningmenu, /rvdestroy, /vsethp"); ChatService.SendMessage(player, "~b~ " + "/aspeed, /set, /setmoney, /givemoney, /sethandmoney, /givehandmoney, /paydaydrop, /setwage, /freekh, /ainvite, /makeleader, /managefactionranks, /setweaponrack, /rmweaponrack, /setweaponrank, /giveitem, /inventory, /save, /remove, /house, /setbusinessbankbalance, /reloaddors, /interior, /editmode, /setbliptemplate, /ipl, /load, /quicksavemode, /createturf, /setturf, /cancleturf, /reloadturfs, /deleteturfs, /setturfpoint"); break; case AdminLevel.PROJEKTLEITUNG: ChatService.SendMessage(player, "~b~ " + "/team, /tc, /position, /tsupport, /showtickets, /rc, /rc quit, /o, /pm, /dimension, /to, /gh, /clearchat, /skick"); ChatService.SendMessage(player, "~b~ " + "/ac, /countdown, /freeze, /unfreeze, /mark, /gotmark, /gotox, /up, /setdimension, /spec, /warn, /ip, /kick, /ban /unban, /slap, /takeweapon, /tov, /ghv, /factionlist, /businesslist, /joblist"); - ChatService.SendMessage(player, "~b~ " + "/sethp, /setarmor, /arevive, /aunjail, /aclear, /clothes, /props"); - ChatService.SendMessage(player, "~b~ " + "/adice, /settime, /setweather, /rsetarmor, /rgiveweapon, /giveweapon, /veh, /fv, /vfix, /vdestroy, /vlivery, /vcolor, /vehsmoke, /aneon, /mod, /showtuningmenu, /rvdestroy, /vsethp"); + ChatService.SendMessage(player, "~b~ " + "/sethp, /setap, /arevive, /aunjail, /aclear, /clothes, /props"); + ChatService.SendMessage(player, "~b~ " + "/adice, /settime, /setweather, /rsetap, /rgiveweapon, /giveweapon, /veh, /fv, /vfix, /vdestroy, /vlivery, /vcolor, /vehsmoke, /aneon, /mod, /showtuningmenu, /rvdestroy, /vsethp"); ChatService.SendMessage(player, "~b~ " + "/aspeed, /set, /setmoney, /givemoney, /sethandmoney, /givehandmoney, /paydaydrop, /setwage, /freekh, /ainvite, /makeleader, /managefactionranks, /setweaponrack, /rmweaponrack, /setweaponrank, /giveitem, /inventory, /save, /remove, /house, /setbusinessbankbalance, /reloaddors, /interior, /editmode, /setbliptemplate, /ipl, /load, /quicksavemode, /createturf, /setturf, /cancleturf, /reloadturfs, /deleteturfs, /setturfpoint"); ChatService.SendMessage(player, "~b~ " + "/makeadmin, /whitelist, /blind"); break; @@ -1234,7 +1234,7 @@ namespace ReallifeGamemode.Server.Commands #region ALevel2 - [Command("sethp", "~m~Benutzung: ~s~/sethp [Spieler] (Hp)")] + [Command("sethp", "~m~Benutzung: ~s~/sethp [Spieler] (HP)")] public void CmdAdminSetHp(Player player, string name, int hp = 100) { if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN2) ?? true) @@ -1369,8 +1369,8 @@ namespace ReallifeGamemode.Server.Commands Medic.RemoveTaskFromList(task); } - [Command("setarmor", "~m~Benutzung: ~s~/setarmor [Spieler] (Armor)")] - public void CmdAdminSetArmor(Player player, string name, int armor = 100) + [Command("setap", "~m~Benutzung: ~s~/setap [Spieler] (Armor)")] + public void CmdAdminSetAP(Player player, string name, int armor = 100) { if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN2) ?? true) { @@ -1725,8 +1725,8 @@ namespace ReallifeGamemode.Server.Commands ChatService.SendMessage(player, "~b~Das Leben von " + peopleInRange.Count + " Spielern wurde auf " + hp + " gesetzt."); } - [Command("rsetarmor", "~m~Benutzung: ~s~/rsetarmor [Radius] (Armor)")] - public void CmdAdminRangeSetArmor(Player player, float radius, int Armor = 100) + [Command("rsetap", "~m~Benutzung: ~s~/rsetap [Radius] (Armor)")] + public void CmdAdminRangeSetAP(Player player, float radius, int Armor = 100) { if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN3) ?? true) {