Finished migration to TypeScript, temporary disabled char creator

This commit is contained in:
hydrant
2019-03-11 22:17:49 +01:00
parent 715cf3c1e6
commit 8ce3fd6f52
71 changed files with 4800 additions and 4627 deletions

View File

@@ -57,22 +57,23 @@ namespace ReallifeGamemode.Server.Events
var userItems = loginUser.UserItems.ToList().FindAll(u => u.UserId == user.Id);
player.SetData("items", userItems);
if (user.CharacterId == null)
{
var currentPlayerCreatorDimension = (uint)NAPI.Data.GetWorldData("playerCreatorDimension");
currentPlayerCreatorDimension++;
NAPI.Data.SetWorldData("playerCreatorDimension", currentPlayerCreatorDimension);
player.Dimension = NAPI.Data.GetWorldData("playerCreatorDimension");
player.Position = new Vector3(402.8664, -996.4108, -99.00027);
player.TriggerEvent("toggleCreator");
}
else
{
CharacterCreator.ApplyCharacter(player);
UpdateCharacterCloth.LoadCharacterDefaults(player);
NAPI.Player.SpawnPlayer(player, new Vector3(user.PositionX, user.PositionY, user.PositionZ), 0);
player.TriggerEvent("draw", player.Name, player.Handle.Value);
}
//if (user.CharacterId == null)
//{
// var currentPlayerCreatorDimension = (uint)NAPI.Data.GetWorldData("playerCreatorDimension");
// currentPlayerCreatorDimension++;
// NAPI.Data.SetWorldData("playerCreatorDimension", currentPlayerCreatorDimension);
// player.Dimension = NAPI.Data.GetWorldData("playerCreatorDimension");
// player.Position = new Vector3(402.8664, -996.4108, -99.00027);
// player.TriggerEvent("toggleCreator");
//}
//else
//{
CharacterCreator.ApplyCharacter(player);
UpdateCharacterCloth.LoadCharacterDefaults(player);
NAPI.Player.SpawnPlayer(player, new Vector3(user.PositionX, user.PositionY, user.PositionZ), 0);
//}
player.TriggerEvent("draw", player.Name, player.Handle.Value);
if (user.Dead == true)
{
if (user.IsAdmin(AdminLevel.ADMIN) == true)

View File

@@ -45,11 +45,14 @@ namespace ReallifeGamemode.Server.Events
player.SetData("isLoggedIn", true);
player.SetData("isDead", false);
var currentPlayerCreatorDimension = (uint) NAPI.Data.GetWorldData("playerCreatorDimension");
currentPlayerCreatorDimension++;
NAPI.Data.SetWorldData("playerCreatorDimension", currentPlayerCreatorDimension);
player.Dimension = NAPI.Data.GetWorldData("playerCreatorDimension");
player.TriggerEvent("toggleCreator");
//var currentPlayerCreatorDimension = (uint) NAPI.Data.GetWorldData("playerCreatorDimension");
//currentPlayerCreatorDimension++;
//NAPI.Data.SetWorldData("playerCreatorDimension", currentPlayerCreatorDimension);
//player.Dimension = NAPI.Data.GetWorldData("playerCreatorDimension");
//player.TriggerEvent("toggleCreator");
player.Position = new Vector3(user.PositionX, user.PositionY, user.PositionZ);
}
else if (dbContext.Users.Where(u => u.SocialClubName == player.SocialClubName).Count() >= 3)
{