Finished migration to TypeScript, temporary disabled char creator

This commit is contained in:
hydrant
2019-03-11 22:17:49 +01:00
parent 715cf3c1e6
commit 8ce3fd6f52
71 changed files with 4800 additions and 4627 deletions

View File

@@ -45,11 +45,14 @@ namespace ReallifeGamemode.Server.Events
player.SetData("isLoggedIn", true);
player.SetData("isDead", false);
var currentPlayerCreatorDimension = (uint) NAPI.Data.GetWorldData("playerCreatorDimension");
currentPlayerCreatorDimension++;
NAPI.Data.SetWorldData("playerCreatorDimension", currentPlayerCreatorDimension);
player.Dimension = NAPI.Data.GetWorldData("playerCreatorDimension");
player.TriggerEvent("toggleCreator");
//var currentPlayerCreatorDimension = (uint) NAPI.Data.GetWorldData("playerCreatorDimension");
//currentPlayerCreatorDimension++;
//NAPI.Data.SetWorldData("playerCreatorDimension", currentPlayerCreatorDimension);
//player.Dimension = NAPI.Data.GetWorldData("playerCreatorDimension");
//player.TriggerEvent("toggleCreator");
player.Position = new Vector3(user.PositionX, user.PositionY, user.PositionZ);
}
else if (dbContext.Users.Where(u => u.SocialClubName == player.SocialClubName).Count() >= 3)
{