Resolve merge conflict
This commit is contained in:
@@ -21,8 +21,3 @@ function saveData() {
|
|||||||
function cancelData() {
|
function cancelData() {
|
||||||
mp.trigger("cancelData");
|
mp.trigger("cancelData");
|
||||||
}
|
}
|
||||||
|
|
||||||
function getType() {
|
|
||||||
mp.gui.chat.push("getType");
|
|
||||||
return typ;
|
|
||||||
}
|
|
||||||
@@ -7,13 +7,10 @@
|
|||||||
|
|
||||||
require('./Login/main.js');
|
require('./Login/main.js');
|
||||||
require('./Save/main.js');
|
require('./Save/main.js');
|
||||||
require('./Save/save.js');
|
|
||||||
require('./Gui/deathscreen.js');
|
require('./Gui/deathscreen.js');
|
||||||
require('./Gui/infobox.js');
|
require('./Gui/infobox.js');
|
||||||
require('./Gui/playerlist.js');
|
require('./Gui/playerlist.js');
|
||||||
require('./Login/main.js');
|
|
||||||
require('./Player/keys.js');
|
require('./Player/keys.js');
|
||||||
require('./Save/main.js');
|
require('./Player/waypoint.js');
|
||||||
|
|
||||||
require('./FactionManagement/main.js');
|
require('./FactionManagement/main.js');
|
||||||
|
|
||||||
|
|||||||
@@ -1280,7 +1280,7 @@ namespace reallife_gamemode.Server.Commands
|
|||||||
|
|
||||||
using (var dbContext = new DatabaseContext())
|
using (var dbContext = new DatabaseContext())
|
||||||
{
|
{
|
||||||
amount = +target.GetUser().GetUserBankAccount(dbContext).Balance;
|
target.GetUser().GetUserBankAccount(dbContext).Balance += amount;
|
||||||
dbContext.SaveChanges();
|
dbContext.SaveChanges();
|
||||||
}
|
}
|
||||||
player.SendChatMessage("~b~[ADMIN]~s~ Du hast " + target.Name + " ~g~$" + amount + "~s~ gegeben.");
|
player.SendChatMessage("~b~[ADMIN]~s~ Du hast " + target.Name + " ~g~$" + amount + "~s~ gegeben.");
|
||||||
|
|||||||
@@ -17,12 +17,10 @@ namespace reallife_gamemode.Server.Events
|
|||||||
[RemoteEvent("OnPlayerRegister")]
|
[RemoteEvent("OnPlayerRegister")]
|
||||||
public void OnPlayerRegister(Client player, string password)
|
public void OnPlayerRegister(Client player, string password)
|
||||||
{
|
{
|
||||||
using (var checkUser = new Model.DatabaseContext())
|
using (var dbContext = new Model.DatabaseContext())
|
||||||
{
|
{
|
||||||
var checkedUser = checkUser.Users.SingleOrDefault(b => b.Name == player.Name);
|
var checkedUser = dbContext.Users.SingleOrDefault(b => b.Name == player.Name);
|
||||||
if (checkedUser == null)
|
if (checkedUser == null)
|
||||||
{
|
|
||||||
using (var registerUser = new Model.DatabaseContext())
|
|
||||||
{
|
{
|
||||||
var user = new Entities.User
|
var user = new Entities.User
|
||||||
{
|
{
|
||||||
@@ -30,17 +28,19 @@ namespace reallife_gamemode.Server.Events
|
|||||||
SocialClubName = player.SocialClubName,
|
SocialClubName = player.SocialClubName,
|
||||||
Password = NAPI.Util.GetHashSha256(password)
|
Password = NAPI.Util.GetHashSha256(password)
|
||||||
};
|
};
|
||||||
registerUser.Users.Add(user);
|
|
||||||
registerUser.SaveChanges();
|
dbContext.Users.Add(user);
|
||||||
|
dbContext.SaveChanges();
|
||||||
var userBankAccount = new Entities.UserBankAccount
|
var userBankAccount = new Entities.UserBankAccount
|
||||||
{
|
{
|
||||||
UserId = user.Id,
|
UserId = user.Id,
|
||||||
Balance = 5000,
|
Balance = 5000,
|
||||||
Active = true
|
Active = true
|
||||||
};
|
};
|
||||||
registerUser.UserBankAccounts.Add(userBankAccount);
|
|
||||||
registerUser.SaveChanges();
|
dbContext.UserBankAccounts.Add(userBankAccount);
|
||||||
}
|
dbContext.SaveChanges();
|
||||||
|
|
||||||
player.TriggerEvent("registerSuccess");
|
player.TriggerEvent("registerSuccess");
|
||||||
NAPI.Player.SpawnPlayer(player, Main.DEFAULT_SPAWN_POSITION, Main.DEFAULT_SPAWN_HEADING);
|
NAPI.Player.SpawnPlayer(player, Main.DEFAULT_SPAWN_POSITION, Main.DEFAULT_SPAWN_HEADING);
|
||||||
player.SetData("isLoggedIn", true);
|
player.SetData("isLoggedIn", true);
|
||||||
|
|||||||
Reference in New Issue
Block a user