Resolve merge conflict

This commit is contained in:
VegaZ
2018-10-21 21:35:34 +02:00
4 changed files with 22 additions and 30 deletions

View File

@@ -21,8 +21,3 @@ function saveData() {
function cancelData() {
mp.trigger("cancelData");
}
function getType() {
mp.gui.chat.push("getType");
return typ;
}

View File

@@ -7,13 +7,10 @@
require('./Login/main.js');
require('./Save/main.js');
require('./Save/save.js');
require('./Gui/deathscreen.js');
require('./Gui/infobox.js');
require('./Gui/playerlist.js');
require('./Login/main.js');
require('./Player/keys.js');
require('./Save/main.js');
require('./Player/waypoint.js');
require('./FactionManagement/main.js');

View File

@@ -1280,7 +1280,7 @@ namespace reallife_gamemode.Server.Commands
using (var dbContext = new DatabaseContext())
{
amount = +target.GetUser().GetUserBankAccount(dbContext).Balance;
target.GetUser().GetUserBankAccount(dbContext).Balance += amount;
dbContext.SaveChanges();
}
player.SendChatMessage("~b~[ADMIN]~s~ Du hast " + target.Name + " ~g~$" + amount + "~s~ gegeben.");

View File

@@ -17,30 +17,30 @@ namespace reallife_gamemode.Server.Events
[RemoteEvent("OnPlayerRegister")]
public void OnPlayerRegister(Client player, string password)
{
using (var checkUser = new Model.DatabaseContext())
using (var dbContext = new Model.DatabaseContext())
{
var checkedUser = checkUser.Users.SingleOrDefault(b => b.Name == player.Name);
var checkedUser = dbContext.Users.SingleOrDefault(b => b.Name == player.Name);
if (checkedUser == null)
{
using (var registerUser = new Model.DatabaseContext())
var user = new Entities.User
{
var user = new Entities.User
{
Name = player.Name,
SocialClubName = player.SocialClubName,
Password = NAPI.Util.GetHashSha256(password)
};
registerUser.Users.Add(user);
registerUser.SaveChanges();
var userBankAccount = new Entities.UserBankAccount
{
UserId = user.Id,
Balance = 5000,
Active = true
};
registerUser.UserBankAccounts.Add(userBankAccount);
registerUser.SaveChanges();
}
Name = player.Name,
SocialClubName = player.SocialClubName,
Password = NAPI.Util.GetHashSha256(password)
};
dbContext.Users.Add(user);
dbContext.SaveChanges();
var userBankAccount = new Entities.UserBankAccount
{
UserId = user.Id,
Balance = 5000,
Active = true
};
dbContext.UserBankAccounts.Add(userBankAccount);
dbContext.SaveChanges();
player.TriggerEvent("registerSuccess");
NAPI.Player.SpawnPlayer(player, Main.DEFAULT_SPAWN_POSITION, Main.DEFAULT_SPAWN_HEADING);
player.SetData("isLoggedIn", true);