Resolve merge conflict
This commit is contained in:
@@ -21,8 +21,3 @@ function saveData() {
|
||||
function cancelData() {
|
||||
mp.trigger("cancelData");
|
||||
}
|
||||
|
||||
function getType() {
|
||||
mp.gui.chat.push("getType");
|
||||
return typ;
|
||||
}
|
||||
@@ -7,13 +7,10 @@
|
||||
|
||||
require('./Login/main.js');
|
||||
require('./Save/main.js');
|
||||
require('./Save/save.js');
|
||||
require('./Gui/deathscreen.js');
|
||||
require('./Gui/infobox.js');
|
||||
require('./Gui/playerlist.js');
|
||||
require('./Login/main.js');
|
||||
require('./Player/keys.js');
|
||||
require('./Save/main.js');
|
||||
|
||||
require('./Player/waypoint.js');
|
||||
require('./FactionManagement/main.js');
|
||||
|
||||
|
||||
@@ -1280,7 +1280,7 @@ namespace reallife_gamemode.Server.Commands
|
||||
|
||||
using (var dbContext = new DatabaseContext())
|
||||
{
|
||||
amount = +target.GetUser().GetUserBankAccount(dbContext).Balance;
|
||||
target.GetUser().GetUserBankAccount(dbContext).Balance += amount;
|
||||
dbContext.SaveChanges();
|
||||
}
|
||||
player.SendChatMessage("~b~[ADMIN]~s~ Du hast " + target.Name + " ~g~$" + amount + "~s~ gegeben.");
|
||||
|
||||
@@ -17,30 +17,30 @@ namespace reallife_gamemode.Server.Events
|
||||
[RemoteEvent("OnPlayerRegister")]
|
||||
public void OnPlayerRegister(Client player, string password)
|
||||
{
|
||||
using (var checkUser = new Model.DatabaseContext())
|
||||
using (var dbContext = new Model.DatabaseContext())
|
||||
{
|
||||
var checkedUser = checkUser.Users.SingleOrDefault(b => b.Name == player.Name);
|
||||
var checkedUser = dbContext.Users.SingleOrDefault(b => b.Name == player.Name);
|
||||
if (checkedUser == null)
|
||||
{
|
||||
using (var registerUser = new Model.DatabaseContext())
|
||||
var user = new Entities.User
|
||||
{
|
||||
var user = new Entities.User
|
||||
{
|
||||
Name = player.Name,
|
||||
SocialClubName = player.SocialClubName,
|
||||
Password = NAPI.Util.GetHashSha256(password)
|
||||
};
|
||||
registerUser.Users.Add(user);
|
||||
registerUser.SaveChanges();
|
||||
var userBankAccount = new Entities.UserBankAccount
|
||||
{
|
||||
UserId = user.Id,
|
||||
Balance = 5000,
|
||||
Active = true
|
||||
};
|
||||
registerUser.UserBankAccounts.Add(userBankAccount);
|
||||
registerUser.SaveChanges();
|
||||
}
|
||||
Name = player.Name,
|
||||
SocialClubName = player.SocialClubName,
|
||||
Password = NAPI.Util.GetHashSha256(password)
|
||||
};
|
||||
|
||||
dbContext.Users.Add(user);
|
||||
dbContext.SaveChanges();
|
||||
var userBankAccount = new Entities.UserBankAccount
|
||||
{
|
||||
UserId = user.Id,
|
||||
Balance = 5000,
|
||||
Active = true
|
||||
};
|
||||
|
||||
dbContext.UserBankAccounts.Add(userBankAccount);
|
||||
dbContext.SaveChanges();
|
||||
|
||||
player.TriggerEvent("registerSuccess");
|
||||
NAPI.Player.SpawnPlayer(player, Main.DEFAULT_SPAWN_POSITION, Main.DEFAULT_SPAWN_HEADING);
|
||||
player.SetData("isLoggedIn", true);
|
||||
|
||||
Reference in New Issue
Block a user