Änderung SetSkill Befehl
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@@ -852,13 +852,26 @@ namespace ReallifeGamemode.Server.Commands
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ChatService.SendMessage(player, "~r~Skilllevel kann nicht unter 0 sein");
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ChatService.SendMessage(player, "~r~Skilllevel kann nicht unter 0 sein");
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return;
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return;
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}
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}
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if (Skill == "Bus")
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switch (Skill.ToLower())
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{
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{
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target.GetUser().BusSkill = SkillLevel;
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case "bus":
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{
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using (var dbContext = new DatabaseContext())
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{
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target.GetUser(dbContext).BusSkill = SkillLevel;
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dbContext.SaveChanges();
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}
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}
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if (Skill == "Pilot")
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break;
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}
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case "pilot":
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{
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{
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target.GetUser().BusSkill = SkillLevel;
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using (var dbContext = new DatabaseContext())
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{
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target.GetUser(dbContext).PilotSkill = SkillLevel;
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dbContext.SaveChanges();
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}
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}
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break;
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}
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}
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ChatService.SendMessage(player, $"~w~Du hast den ~y~{Skill}-Skill ~w~von ~y~{target.Name} ~w~auf ~g~{SkillLevel} ~w~gesetzt.");
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ChatService.SendMessage(player, $"~w~Du hast den ~y~{Skill}-Skill ~w~von ~y~{target.Name} ~w~auf ~g~{SkillLevel} ~w~gesetzt.");
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ChatService.SendMessage(target, $"~w~{player.Name} hat deinen ~y~{Skill}-Skill ~w~auf ~g~{SkillLevel} ~w~gesetzt.");
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ChatService.SendMessage(target, $"~w~{player.Name} hat deinen ~y~{Skill}-Skill ~w~auf ~g~{SkillLevel} ~w~gesetzt.");
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