diff --git a/ReallifeGamemode.Server/Managers/VehicleManager.cs b/ReallifeGamemode.Server/Managers/VehicleManager.cs index 43cac718..9542459d 100644 --- a/ReallifeGamemode.Server/Managers/VehicleManager.cs +++ b/ReallifeGamemode.Server/Managers/VehicleManager.cs @@ -757,7 +757,7 @@ namespace ReallifeGamemode.Server.Managers double distance = lastPosition.DistanceTo(v.Position) / 1000.0; if (distance > 0.2) { - lastPositions[v.Handle] = lastPosition; + lastPositions[v.Handle] = v.Position; return; } distanceDriven += distance;