Änderung Busfahrer Erweiterung
This commit is contained in:
@@ -2598,6 +2598,30 @@ namespace ReallifeGamemode.Server.Commands
|
||||
player.TriggerEvent("manageFactionRanks", json);
|
||||
}
|
||||
}
|
||||
[Command("setdoor", "~m~Benutzung: ~s~/setdoor [open/shut] [Tür] [Boolean:Permanet] [Boolean:Lose]")]
|
||||
public void CmdAdminSetDoorOpen(Player player, string status, int door, bool permanent = false, bool lose = true)
|
||||
{
|
||||
if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true)
|
||||
{
|
||||
ChatService.NotAuthorized(player);
|
||||
return;
|
||||
}
|
||||
switch (status.ToLower())
|
||||
{
|
||||
case "open":
|
||||
{
|
||||
player.TriggerEvent("CLIENT:SetDoorOpen", door, lose, permanent);
|
||||
player.SendChatMessage($"CLIENT:SetDoorOpen, {door}, {lose}, {permanent}");
|
||||
break;
|
||||
}
|
||||
case "shut":
|
||||
{
|
||||
player.TriggerEvent("CLIENT:SetDoorShut", door, permanent);
|
||||
player.SendChatMessage($"CLIENT:SetDoorShut, {door}, {permanent}");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
[Command("aplaysound", "~m~Benutzung: ~s~/aplaysound [Dateiname] [mp3/wav] [volume 0.0 - 100.0]", Alias ="aps")]
|
||||
public void CmdAdminPlaySound(Player player, string sound, string typ, double volume = 100)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user