[+] Start WeaponDeal-System

This commit is contained in:
Lukas Moungos
2019-09-29 21:50:17 +02:00
parent fc8922f34a
commit 8f7ba2a7b5
32 changed files with 1920 additions and 50 deletions

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,35 @@
using Microsoft.EntityFrameworkCore.Migrations;
namespace ReallifeGamemode.Database.Migrations
{
public partial class WeaponDealTimer : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<int>(
name: "WeaponDealTime",
table: "Factions",
nullable: false,
defaultValue: 0);
migrationBuilder.AlterColumn<int>(
name: "PaydayTimer",
table: "Users",
nullable: false,
defaultValue: 60);
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropColumn(
name: "WeaponDealTime",
table: "Factions");
migrationBuilder.AlterColumn<int>(
name: "PaydayTimer",
table: "Users",
nullable: false,
defaultValue: 0);
}
}
}

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@@ -356,6 +356,8 @@ namespace ReallifeGamemode.Database.Migrations
b.Property<bool>("StateOwned");
b.Property<int>("WeaponDealTime");
b.HasKey("Id");
b.ToTable("Factions");