bank account refactor

This commit is contained in:
hydrant
2020-03-15 21:33:04 +01:00
parent 75e26b8e8a
commit 92c054c90c
30 changed files with 2088 additions and 300 deletions

View File

@@ -89,18 +89,17 @@ namespace ReallifeGamemode.Server.Managers
[RemoteEvent("CLIENT:ATM_MANAGER:ATM_ACTION")]
public void AtmAction(Player client, int site, int inputField1, int inputField2)
{
var user = client.GetUser();
using (var dbContext = new DatabaseContext())
{
var user = client.GetUser(dbContext);
int nearATM = client.GetData<int>("nearATM");
//SITE //0 Geld einzahlen //1 Geld auszahlen //2 Geld überweisen
switch (site)
{
//GELD EINZAHLEN in1
case 0:
var checkPlayer = dbContext.Users.FirstOrDefault(u => u.Id == user.Id);
if (checkPlayer.Handmoney < inputField1)
if (user.Handmoney < inputField1)
{
//TODO im CEFBrowser anzeigen
//client.TriggerEvent("SERVER:WORLD_INTERACTION:ATM_ERROR", 0, checkATM.Balance);
@@ -108,22 +107,20 @@ namespace ReallifeGamemode.Server.Managers
}
else
{
var updateHandMoneyIn = dbContext.Users.FirstOrDefault(u => u.Id == user.Id);
var updateBankMoneyIn = dbContext.UserBankAccounts.FirstOrDefault(b => b.UserId == user.Id);
var updateBankMoneyIn = user.BankAccount;
var updateATMBalanceIn = dbContext.ATMs.FirstOrDefault(a => a.Id == nearATM);
updateHandMoneyIn.Handmoney -= inputField1;
user.Handmoney -= inputField1;
updateBankMoneyIn.Balance += inputField1;
updateATMBalanceIn.Balance += inputField1;
client.TriggerEvent("SERVER:SET_HANDMONEY", updateHandMoneyIn.Handmoney);
client.TriggerEvent("SERVER:SET_HANDMONEY", user.Handmoney);
}
break;
//GELD AUSZAHLEN in1
case 1:
var checkATM = dbContext.ATMs.FirstOrDefault(a => a.Id == nearATM);
var checkBankAccount = dbContext.UserBankAccounts.FirstOrDefault(b => b.UserId == user.Id);
if (checkBankAccount.Balance < inputField1)
if (user.BankAccount.Balance < inputField1)
{
client.SendNotification("~r~Nicht genügend Geld auf dem Bankkonto!"); //TODO Im Automaten anzeigen lassen
}
@@ -134,10 +131,9 @@ namespace ReallifeGamemode.Server.Managers
else
{
var updateHandMoneyOut = dbContext.Users.FirstOrDefault(u => u.Id == user.Id);
var updateBankMoneyOut = dbContext.UserBankAccounts.FirstOrDefault(b => b.UserId == user.Id);
var updateATMBalanceOut = dbContext.ATMs.FirstOrDefault(a => a.Id == nearATM);
updateHandMoneyOut.Handmoney += inputField1;
updateBankMoneyOut.Balance -= inputField1;
user.BankAccount.Balance -= inputField1;
updateATMBalanceOut.Balance -= inputField1;
client.TriggerEvent("SERVER:SET_HANDMONEY", updateHandMoneyOut.Handmoney);
}