bank account refactor
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@@ -229,7 +229,7 @@ namespace ReallifeGamemode.Server.Managers
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House house = GetNearHouse(player.Position, dbContext);
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var userBank = user.GetBankAccount(dbContext);
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var userBank = user.BankAccount;
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if (userBank.Balance < house.Price)
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{
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@@ -400,7 +400,7 @@ namespace ReallifeGamemode.Server.Managers
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ChatService.SendMessage(player, "Du bekommst vom Hausverkauf ~g~" + backMoney.ToMoneyString() + "~s~ zurück.");
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user.GetBankAccount(dbContext).Balance += backMoney;
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user.BankAccount.Balance += backMoney;
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dbContext.SaveChanges();
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