Merge branch 'develop' of ssh://development.life-of-german.org:451/log-gtav/reallife-gamemode into develop
This commit is contained in:
4
.gitignore
vendored
4
.gitignore
vendored
@@ -10,4 +10,6 @@ Properties/*
|
|||||||
*.user
|
*.user
|
||||||
|
|
||||||
!.gitkeep
|
!.gitkeep
|
||||||
yolo/*
|
yolo/*
|
||||||
|
/mycmds.cs
|
||||||
|
/Server/Commands/mycmds.cs
|
||||||
|
|||||||
2
Main.cs
2
Main.cs
@@ -11,8 +11,6 @@ namespace reallife_gamemode
|
|||||||
{
|
{
|
||||||
public class Main : Script
|
public class Main : Script
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
||||||
[ServerEvent(Event.ResourceStart)]
|
[ServerEvent(Event.ResourceStart)]
|
||||||
public void OnResourceStart()
|
public void OnResourceStart()
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ namespace reallife_gamemode.Server.Events
|
|||||||
{
|
{
|
||||||
class Connect : Script
|
class Connect : Script
|
||||||
{
|
{
|
||||||
[ServerEvent(GTANetworkAPI.Event.PlayerConnected)]
|
[ServerEvent(Event.PlayerConnected)]
|
||||||
public void OnPlayerConnected(Client player)
|
public void OnPlayerConnected(Client player)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|||||||
24
Server/Events/Death.cs
Normal file
24
Server/Events/Death.cs
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using GTANetworkAPI;
|
||||||
|
using GTANetworkMethods;
|
||||||
|
using reallife_gamemode.Model;
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Author: balbo
|
||||||
|
*
|
||||||
|
* */
|
||||||
|
|
||||||
|
namespace reallife_gamemode.Server.Events
|
||||||
|
{
|
||||||
|
public class Death : Script
|
||||||
|
{
|
||||||
|
[ServerEvent(Event.PlayerDeath)]
|
||||||
|
public void OnPlayerDeath(Client player, Client killer, uint reason)
|
||||||
|
{
|
||||||
|
NAPI.Chat.SendChatMessageToPlayer(player, "Du bist durch " + killer.Name + " gestorben: " + reason.ToString());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -12,12 +12,12 @@ using reallife_gamemode.Model;
|
|||||||
* @copyright (c) 2008 - 2018 Life of German
|
* @copyright (c) 2008 - 2018 Life of German
|
||||||
*/
|
*/
|
||||||
|
|
||||||
namespace reallife_gamemode.Server.Event
|
namespace reallife_gamemode.Server.Events
|
||||||
{
|
{
|
||||||
public class Spawn : Script
|
public class Spawn : Script
|
||||||
{
|
{
|
||||||
|
|
||||||
[ServerEvent(GTANetworkAPI.Event.PlayerSpawn)]
|
[ServerEvent(Event.PlayerSpawn)]
|
||||||
public void OnPlayerSpawn(Client player)
|
public void OnPlayerSpawn(Client player)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|||||||
@@ -1,10 +1 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace reallife_gamemode.Server.Managers
|
|
||||||
{
|
|
||||||
class _
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Reference in New Issue
Block a user