diff --git a/ReallifeGamemode.Server/Wanted/WantedEscapeTimer.cs b/ReallifeGamemode.Server/Wanted/WantedEscapeTimer.cs index 0585ed28..5fc94dee 100644 --- a/ReallifeGamemode.Server/Wanted/WantedEscapeTimer.cs +++ b/ReallifeGamemode.Server/Wanted/WantedEscapeTimer.cs @@ -67,6 +67,7 @@ namespace ReallifeGamemode.Server.Wanted if (waTimer[user.Id] <= 0) { ResetWantedTimeToElapse(player); + player.SendChatMessage("~y~Du hast erfolgtreich einen Wanted abgetaucht."); using (var dbContext = new DatabaseContext()) { player.GetUser(dbContext).Wanteds -= 1;