Try fix issues

This commit is contained in:
hydrant
2018-12-16 19:41:21 +01:00
parent b385883379
commit 940e581f2b
5 changed files with 49 additions and 50 deletions

View File

@@ -53,46 +53,46 @@ namespace reallife_gamemode.Server.Events
player.SetData("editmode", false);
}
var userBankAccount = loginUser.UserBankAccounts.SingleOrDefault(u => u.UserId == user.Id);
userBankAccount.Balance = userBankAccount.Balance;
//var userBankAccount = loginUser.UserBankAccounts.SingleOrDefault(u => u.UserId == user.Id);
//userBankAccount.Balance = userBankAccount.Balance;
var userItems = loginUser.UserItems.ToList().FindAll(u => u.UserId == user.Id);
player.SetData("items", userItems);
if (user.CharacterId == null)
{
var currentPlayerCreatorDimension = (uint) NAPI.Data.GetWorldData("playerCreatorDimension");
currentPlayerCreatorDimension++;
NAPI.Data.SetWorldData("playerCreatorDimension", currentPlayerCreatorDimension);
player.Dimension = NAPI.Data.GetWorldData("playerCreatorDimension");
player.Position = new Vector3(402.8664, -996.4108, -99.00027);
player.TriggerEvent("toggleCreator");
}
else
{
CharacterCreator.ApplyCharacter(player);
UpdateCharacterCloth.LoadCharacterDefaults(player);
NAPI.Player.SpawnPlayer(player, new Vector3(user.PositionX, user.PositionY, user.PositionZ), 0);
player.TriggerEvent("draw", player.Name, player.Handle.Value);
}
if (user.Dead == true)
{
if (user.IsAdmin(AdminLevel.ADMIN) == true)
{
player.TriggerEvent("startDeathTimer", true);
player.Health = 0;
}
else
{
player.TriggerEvent("startDeathTimer", false);
player.Health = 0;
}
player.SetData("isDead", true);
}
else
{
player.SetData("isDead", false);
}
//var userItems = loginUser.UserItems.ToList().FindAll(u => u.UserId == user.Id);
//player.SetData("items", userItems);
//if (user.CharacterId == null)
//{
// var currentPlayerCreatorDimension = (uint) NAPI.Data.GetWorldData("playerCreatorDimension");
// currentPlayerCreatorDimension++;
// NAPI.Data.SetWorldData("playerCreatorDimension", currentPlayerCreatorDimension);
// player.Dimension = NAPI.Data.GetWorldData("playerCreatorDimension");
// player.Position = new Vector3(402.8664, -996.4108, -99.00027);
// player.TriggerEvent("toggleCreator");
//}
//else
//{
// CharacterCreator.ApplyCharacter(player);
// UpdateCharacterCloth.LoadCharacterDefaults(player);
NAPI.Player.SpawnPlayer(player, new Vector3(user.PositionX, user.PositionY, user.PositionZ), 0);
// player.TriggerEvent("draw", player.Name, player.Handle.Value);
//}
//if (user.Dead == true)
//{
// if (user.IsAdmin(AdminLevel.ADMIN) == true)
// {
// player.TriggerEvent("startDeathTimer", true);
// player.Health = 0;
// }
// else
// {
// player.TriggerEvent("startDeathTimer", false);
// player.Health = 0;
// }
// player.SetData("isDead", true);
//}
//else
//{
// player.SetData("isDead", false);
//}
}
}
}