add assaultsmg to pd wt
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@@ -218,6 +218,8 @@ namespace ReallifeGamemode.Server.WeaponDeal
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InventoryManager.AddItemToVehicleInventory(fVeh, item5.ItemId, item5.Amount);
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VehicleItem item6 = new VehicleItem() { ItemId = 11, VehicleId = factionVehicle.Id, Amount = WEAPON_AMOUNT_COP_STUNGUN * oMembers }; //Stungun
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InventoryManager.AddItemToVehicleInventory(fVeh, item6.ItemId, item6.Amount);
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VehicleItem item7 = new VehicleItem() { ItemId = 14, VehicleId = factionVehicle.Id, Amount = WEAPON_AMOUNT_COP_STUNGUN * oMembers }; // AssaultSmg
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InventoryManager.AddItemToVehicleInventory(fVeh, item7.ItemId, item7.Amount);
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}
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else if (factionVehicle.GetOwners().Contains(3))
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{
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@@ -244,4 +246,10 @@ namespace ReallifeGamemode.Server.WeaponDeal
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}
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}
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}
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public class WeaponRackWeaponAmountInfo
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{
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public string WeaponModel { get; set; }
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public int Amount { get; set; }
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}
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}
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