adjust chat radius (normal chat 25 megaphone 50)

This commit is contained in:
hydrant
2021-04-15 19:10:57 +02:00
parent 97f827cd0a
commit 95ae4cd227
2 changed files with 2 additions and 2 deletions

View File

@@ -436,7 +436,7 @@ namespace ReallifeGamemode.Server.Commands
return; return;
} }
ChatService.SendInRange(player.Position, 15, "!{#FFFF00}[" + player.GetUser().Faction.Name + " " + player.Name + ": !{#FFFF00}" + message + "]"); ChatService.SendInRange(player.Position, 50, "!{#FFFF00}[" + player.GetUser().Faction.Name + " " + player.Name + ": !{#FFFF00}" + message + "]");
} }
[Command("cuff", "~m~Benutzung: ~s~/cuff")] [Command("cuff", "~m~Benutzung: ~s~/cuff")]

View File

@@ -11,7 +11,7 @@ namespace ReallifeGamemode.Server.Events
{ {
string serverMsg = Regex.Replace(message, "(~[a-zA-Z]~)|(!{(.*)})", ""); string serverMsg = Regex.Replace(message, "(~[a-zA-Z]~)|(!{(.*)})", "");
if (serverMsg.Trim().Length == 0) return; if (serverMsg.Trim().Length == 0) return;
NAPI.Player.GetPlayersInRadiusOfPlayer(10, player).ForEach(p => NAPI.Player.GetPlayersInRadiusOfPlayer(25, player).ForEach(p =>
{ {
ChatService.SendMessage(p, $"{player.Name} sagt: {serverMsg}"); ChatService.SendMessage(p, $"{player.Name} sagt: {serverMsg}");
}); });