diff --git a/ReallifeGamemode.Client/Player/antiafk.ts b/ReallifeGamemode.Client/Player/antiafk.ts index 443a61db..b8060c0c 100644 --- a/ReallifeGamemode.Client/Player/antiafk.ts +++ b/ReallifeGamemode.Client/Player/antiafk.ts @@ -30,7 +30,7 @@ } } - if (afkCounter >= 12) { + if (afkCounter >= 30) { afkStatus = true; globalData.IsAfk = afkStatus; setServerAfkStatus(afkStatus);