haus blips kleiner test

This commit is contained in:
hydrant
2021-04-10 18:40:15 +02:00
parent 477f46b2ff
commit 95f412589e

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@@ -67,7 +67,7 @@ namespace ReallifeGamemode.Server.Core.Managers
else
{
//houseBlips[house.Id] = NAPI.Blip.CreateBlip(40, house.Position, 0.7f, 11, "Haus", shortRange: true); too many blips
houseBlips[house.Id] = Api.Blip.CreateBlip(40, house.Position, "Haus", 11, 0.7f, shortRange: true);
houseBlips[house.Id] = Api.Blip.CreateBlip(40, house.Position, "Haus", 11, 0.5f, shortRange: true);
}
houseLabels[house.Id] = Api.TextLabel.CreateTextLabel(text, housePos, 10f, 1f, 0, new Color(255, 255, 255));