Fix Inventory, add different Trunk sizes
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@@ -8,7 +8,7 @@ using ReallifeGamemode.Server.Managers;
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namespace ReallifeGamemode.Server.Inventory.Items
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{
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internal class AChips : ConsumableItem
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internal class AviateChips : ConsumableItem
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{
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public override int Id => 104;
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public override string Name => "aviates Chips";
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