Fix Inventory, add different Trunk sizes

This commit is contained in:
2021-04-14 03:08:55 +02:00
parent 5e4d5b1ece
commit 9684c36db7
20 changed files with 252 additions and 60 deletions

View File

@@ -8,7 +8,7 @@ using ReallifeGamemode.Server.Managers;
namespace ReallifeGamemode.Server.Inventory.Items
{
internal class AChips : ConsumableItem
internal class AviateChips : ConsumableItem
{
public override int Id => 104;
public override string Name => "aviates Chips";