Fix Inventory, add different Trunk sizes
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@@ -15,12 +15,12 @@ namespace ReallifeGamemode.Server.Inventory.Items
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{
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public override int Id => 103;
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public override string Name => "Cheeseburger";
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public override string Description => "Ein Burger";
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public override string Description => "Extra käsig.";
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public override int Gewicht => 120;
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public override string Einheit => "g";
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public override int HpAmount => 20;
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public override uint Object => 2240524752;
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public override int Price => 150;
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public override int Price => 500;
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public override float Cooldown => 7000;
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public override void Consume(UserItem uItem)
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