Fix Inventory, add different Trunk sizes

This commit is contained in:
2021-04-14 03:08:55 +02:00
parent 5e4d5b1ece
commit 9684c36db7
20 changed files with 252 additions and 60 deletions

View File

@@ -155,7 +155,6 @@ namespace ReallifeGamemode.Server.Managers
[ServerEvent(Event.PlayerExitVehicle)]
public void JobManagerPlayerExitVehicle(Player player, Vehicle veh)
{
ServerVehicle sVeh = VehicleManager.GetServerVehicleFromVehicle(veh);
User u = player.GetUser();
if (u.JobId == null) return;