raus mit die debug nachrichten
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@@ -44,23 +44,17 @@ game.events.onEntityStreamIn((entity: IEntity) => {
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});
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});
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function setVehicleData(veh: IVehicle, data: VehicleData): void {
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function setVehicleData(veh: IVehicle, data: VehicleData): void {
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game.ui.sendChatMessage("setVehicleData");
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if (!veh) {
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if (!veh) {
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game.ui.sendChatMessage("veh is null");
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return;
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return;
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}
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}
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game.ui.sendChatMessage("veh is not null");
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if (data === null) {
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if (data === null) {
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game.ui.sendChatMessage("data is null");
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data = {
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data = {
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EngineState: false,
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EngineState: false,
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Locked: false
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Locked: false
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};
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};
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}
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}
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game.ui.sendChatMessage(`engine: ${data.EngineState}, locked: ${data.Locked}`);
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var engineState = data.EngineState;
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var engineState = data.EngineState;
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if (veh.isSeatFree(VehicleSeat.Driver)) {
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if (veh.isSeatFree(VehicleSeat.Driver)) {
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veh.setEngineStatus(engineState, true, false);
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veh.setEngineStatus(engineState, true, false);
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