Continue Ammunation

This commit is contained in:
VegaZ
2021-04-13 23:56:24 +02:00
parent 1f00619366
commit 98b5dc03f7
12 changed files with 2207 additions and 11 deletions

View File

@@ -37,15 +37,15 @@ namespace ReallifeGamemode.Server.Shop.Ammunation
return;
}
//List<Weapon> melee = weaponList.ToList().FindAll(w => w.Category == "Nahkampfwaffen");
List<Weapon> handguns = weaponList.ToList().FindAll(w => w.Category == "Pistolen");
//List<Weapon> smgs = weaponList.ToList().FindAll(w => w.Category == "Maschinenpistolen");
//List<Weapon> shotguns = weaponList.ToList().FindAll(w => w.Category == "Schrotflinten");
//List<Weapon> assaultrifles = weaponList.ToList().FindAll(w => w.Category == "Sturmgewehre");
//List<Weapon> lmgs = weaponList.ToList().FindAll(w => w.Category == "Leichte Maschinengewehre");
//List<Weapon> sniperrifles = weaponList.ToList().FindAll(w => w.Category == "Scharfschützengewehre");
//List<Weapon> heavyweapons = weaponList.ToList().FindAll(w => w.Category == "Schwere Waffen");
//List<Weapon> throwables = weaponList.ToList().FindAll(w => w.Category == "Werfbare Waffen");
//List<Weapon> melee = weaponList.ToList().FindAll(w => w.Category == "Nahkampfwaffen"); //1
List<Weapon> handguns = weaponList.ToList().FindAll(w => w.CategoryId == 2); //2
//List<Weapon> smgs = weaponList.ToList().FindAll(w => w.Category == "Maschinenpistolen"); //3
//List<Weapon> shotguns = weaponList.ToList().FindAll(w => w.Category == "Schrotflinten"); //4
//List<Weapon> assaultrifles = weaponList.ToList().FindAll(w => w.Category == "Sturmgewehre"); //5
//List<Weapon> lmgs = weaponList.ToList().FindAll(w => w.Category == "Leichte Maschinengewehre"); //6
//List<Weapon> sniperrifles = weaponList.ToList().FindAll(w => w.Category == "Scharfschützengewehre"); //7
//List<Weapon> heavyweapons = weaponList.ToList().FindAll(w => w.Category == "Schwere Waffen"); //8
//List<Weapon> throwables = weaponList.ToList().FindAll(w => w.Category == "Werfbare Waffen"); //9
List<Array> shopWeapons = new List<Array>
{