code quality

This commit is contained in:
2020-08-03 10:38:44 +02:00
parent 044123cdcc
commit 990f8cefd7
2 changed files with 10 additions and 6 deletions

View File

@@ -15,6 +15,8 @@ namespace ReallifeGamemode.Server.DrivingSchool
private static ColShape _colShape1;
public static Vector3 Position { get; }
private const int CHECKPOINT_MARKER_ID = 26;
private readonly IReadOnlyCollection<Vector3> planeRoute = new List<Vector3>
{
new Vector3(-1114.39, -2333.09, 14.87),
@@ -101,7 +103,7 @@ namespace ReallifeGamemode.Server.DrivingSchool
{
user.TriggerEvent("renderTextOnScreen", "Fahren Sie langsam und sicher zur roten Markierung.");
user.TriggerEvent("stopTimer");
CheckPointHandle.StartCheckPointRoute(user, planeRoute, 0, 26, 12, 5, true, "planeSchoolEvent");
CheckPointHandle.StartCheckPointRoute(user, planeRoute, 0, CHECKPOINT_MARKER_ID, 12, 5, true, "planeSchoolEvent");
}
}
}
@@ -169,7 +171,7 @@ namespace ReallifeGamemode.Server.DrivingSchool
case 14:
user.TriggerEvent("renderTextOnScreen", "Setzen Sie zum Landeanflug an. Drücken Sie 'G', um das Fahrwerk auszufahren.");
CheckPointHandle.StartCheckPointRoute(user, planeRouteEnd, 5000, 6, 12, 5, true, "planeSchoolEventEnd");
CheckPointHandle.StartCheckPointRoute(user, planeRouteEnd, 5000, CHECKPOINT_MARKER_ID, 12, 5, true, "planeSchoolEventEnd");
break;
}
}