diff --git a/Server/Inventory/GroundItem.cs b/Server/Inventory/GroundItem.cs index 6c97b01e..ed60d3c5 100644 --- a/Server/Inventory/GroundItem.cs +++ b/Server/Inventory/GroundItem.cs @@ -73,6 +73,7 @@ namespace reallife_gamemode.Server.Inventory UserItem newItem = new UserItem { ItemId = nearest.ItemId, UserId = user.Id, Amount = nearest.Amount }; InventoryManager.AddItemToInventory(player, newItem); } + nearest.Amount -= itemsToAdd; nearestTextLabel.Text = nearestItem.Name + " ~s~(~y~" + (nearest.Amount - itemsToAdd) + "~s~)"; player.SendNotification("Du hast nur ~g~" + itemsToAdd + " ~y~" + nearestItem.Name + " aufgehoben."); }