diff --git a/Server/Commands/Admin.cs b/Server/Commands/Admin.cs index 3c6d03f8..f52702ef 100644 --- a/Server/Commands/Admin.cs +++ b/Server/Commands/Admin.cs @@ -232,7 +232,6 @@ namespace reallife_gamemode.Server.Commands ChatService.NotAuthorized(player); return; } - if (player.IsInVehicle && player.VehicleSeat == -1) player.Vehicle.Position = new Vector3(x, y, z); else player.Position = new Vector3(x, y, z); } diff --git a/Server/Events/EnterVehicleAttempt.cs b/Server/Events/EnterVehicleAttempt.cs index 8ac37525..d46a9290 100644 --- a/Server/Events/EnterVehicleAttempt.cs +++ b/Server/Events/EnterVehicleAttempt.cs @@ -18,8 +18,9 @@ namespace reallife_gamemode.Server.Events if((vehicle.GetData("factionId") != player.GetUser().FactionId) && seat == 0) { //TODO REWORK - player.SetIntoVehicle(vehicle, 1); - player.WarpOutOfVehicle(); + //player.SetIntoVehicle(vehicle, 1); + //player.WarpOutOfVehicle(); + player.Position = new Vector3(player.Position.X, player.Position.Y, player.Position.Z); player.SendChatMessage("Du hast kein Recht in dieses Fahrzeug als Fahrer einzusteigen."); return; }