Clientside Ammunation
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@@ -19,5 +19,8 @@ namespace ReallifeGamemode.Database.Entities
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public int SlotID { get; set; }
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public int Ammo { get; set; }
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public float Price { get; set; }
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public bool Legal { get; set; }
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public bool AmmunationActive { get; set; }
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}
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}
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