Clientside Ammunation
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using Microsoft.EntityFrameworkCore.Migrations;
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namespace ReallifeGamemode.Database.Migrations
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{
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public partial class Ammunations2 : Migration
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{
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.AddColumn<bool>(
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name: "AmmunationActive",
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table: "Weapons",
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nullable: false,
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defaultValue: false);
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migrationBuilder.AddColumn<bool>(
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name: "Legal",
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table: "Weapons",
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nullable: false,
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defaultValue: false);
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}
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropColumn(
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name: "AmmunationActive",
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table: "Weapons");
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migrationBuilder.DropColumn(
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name: "Legal",
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table: "Weapons");
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}
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}
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}
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