diff --git a/ReallifeGamemode.Server/Commands/FactionCommands.cs b/ReallifeGamemode.Server/Commands/FactionCommands.cs index 9f25fd01..ed509a3b 100644 --- a/ReallifeGamemode.Server/Commands/FactionCommands.cs +++ b/ReallifeGamemode.Server/Commands/FactionCommands.cs @@ -295,18 +295,18 @@ namespace ReallifeGamemode.Server.Commands if (player.IsInVehicle) { - ChatService.ErrorMessage(player, "Du kannst in einem Auto nicht heilen."); + ChatService.ErrorMessage(player, "Du kannst in einem Auto nicht heilen"); return; } if (player == target) { - ChatService.ErrorMessage(player, "Du kannst dich nicht selbst heilen."); + ChatService.ErrorMessage(player, "Du kannst dich nicht selbst heilen"); return; } if (target.Health == 100) { - ChatService.ErrorMessage(player, "Der Spieler ist bereits voll geheilt."); + ChatService.ErrorMessage(player, "Der Spieler ist bereits voll geheilt"); return; } diff --git a/ReallifeGamemode.Server/Factions/Medic/Medic.cs b/ReallifeGamemode.Server/Factions/Medic/Medic.cs index 3dd8a1ff..d6dbf693 100644 --- a/ReallifeGamemode.Server/Factions/Medic/Medic.cs +++ b/ReallifeGamemode.Server/Factions/Medic/Medic.cs @@ -15,7 +15,7 @@ namespace ReallifeGamemode.Server.Factions.Medic public static List ReviveTasks = new List(); public static List HealTasks = new List(); public static List FireTasks = new List(); - + public static void AddTaskToList(MedicTask task) { if (task == null)