Cleand up code, fixed unban
This commit is contained in:
@@ -2,6 +2,7 @@
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using reallife_gamemode.Model;
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using reallife_gamemode.Server.Entities;
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using reallife_gamemode.Server.Extensions;
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using reallife_gamemode.Server.Util;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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@@ -26,8 +27,7 @@ namespace reallife_gamemode.Server.Services
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{
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player.SendChatMessage("~r~[FEHLER]~s~ Der Spieler wurde nicht gefunden.");
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}
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<<<<<<< HEAD
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public static void PlayerNotLoggedIn(Client player)
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{
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player.SendChatMessage("~r~[FEHLER]~s~ Du bist nicht eingeloggt.");
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@@ -35,20 +35,18 @@ namespace reallife_gamemode.Server.Services
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public static void ErrorMsg(Client player)
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{
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player.SendChatMessage("~r~[FEHLER]~s~ Die Aktion wurde nicht ausgeführt.");
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=======
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}
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public static void BroadcastFaction(string message, List<Faction> factions)
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{
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using (var dbCon = new DatabaseContext())
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foreach (Client c in NAPI.Pools.GetAllPlayers())
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{
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foreach (Client c in NAPI.Pools.GetAllPlayers())
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Faction f = c.GetUser()?.GetFaction();
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if (f != null)
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{
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Faction f = c.GetFaction();
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if (f != null)
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if (factions.Find(fT => fT.Id == f.Id) != null)
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{
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if (factions.Find(fT => fT.Id == f.Id) != null)
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{
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c.SendChatMessage(message);
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}
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c.SendChatMessage(message);
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}
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}
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}
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@@ -57,7 +55,17 @@ namespace reallife_gamemode.Server.Services
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public static void BroadcastFaction(string message, Faction faction)
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{
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BroadcastFaction(message, new List<Faction> { faction });
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>>>>>>> feature/faction-system
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}
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public static void BroadcastAdmin(string message, AdminLevel minLevel)
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{
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NAPI.Pools.GetAllPlayers().ForEach(p =>
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{
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if(p.GetUser()?.IsAdmin(minLevel) ?? false)
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{
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p.SendChatMessage(message);
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}
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});
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}
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}
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}
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