diff --git a/Server/Managers/BankManager.cs b/Server/Managers/BankManager.cs index fb647f5f..6f2fba39 100644 --- a/Server/Managers/BankManager.cs +++ b/Server/Managers/BankManager.cs @@ -66,21 +66,21 @@ namespace reallife_gamemode.Server.Managers if (senderAccount.Balance < amount) return TransactionResult.SENDER_NOT_ENOUGH_MONEY; - //var transactionLog = new Logs.BankAccountTransactionHistory - //{ - // Sender = sender.Name, - // SenderBalance = senderAccount.Balance, - // Receiver = receiver.Name, - // ReceiverBalance = receiverAccount.Balance, - // NewReceiverBalance = receiverAccount.Balance + amount, - // NewSenderBalance = senderAccount.Balance - amount, - // MoneySent = amount, - // Fee = 0, - // Origin = origin - //}; + var transactionLog = new Logs.BankAccountTransactionHistory + { + Sender = sender.Name, + SenderBalance = senderAccount.Balance, + Receiver = receiver.Name, + ReceiverBalance = receiverAccount.Balance, + NewReceiverBalance = receiverAccount.Balance + amount, + NewSenderBalance = senderAccount.Balance - amount, + MoneySent = amount, + Fee = 0, + Origin = origin + }; - //// add log - //transferMoney.BankAccountTransactionLogs.Add(transactionLog); + // add log + transferMoney.BankAccountTransactionLogs.Add(transactionLog); senderAccount.Balance -= amount; receiverAccount.Balance += amount;