From 9c2d170516144e133578b9e2b1d2bb335398440b Mon Sep 17 00:00:00 2001 From: Lukas Moungos Date: Mon, 22 Jul 2019 22:18:52 +0200 Subject: [PATCH] Fixed FactionIDs --- ReallifeGamemode.Server/Managers/PositionManager.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/ReallifeGamemode.Server/Managers/PositionManager.cs b/ReallifeGamemode.Server/Managers/PositionManager.cs index 806a84d5..2c52d2d6 100644 --- a/ReallifeGamemode.Server/Managers/PositionManager.cs +++ b/ReallifeGamemode.Server/Managers/PositionManager.cs @@ -30,12 +30,12 @@ namespace ReallifeGamemode.Server.Managers DutyPoint dutyPointFIB = new DutyPoint() { Position = new Vector3(109.5706, -745.2126, 242.1521), - FactionId = 1 + FactionId = 3 }; DutyPoint dutyPointLSED = new DutyPoint() { Position = new Vector3(1152.181, -1527.95, 34.8434), - FactionId = 1 + FactionId = 2 }; DutyPoints.Add(dutyPointLSPD); @@ -58,7 +58,7 @@ namespace ReallifeGamemode.Server.Managers WeaponPoint weaponPointFIB = new WeaponPoint() { Position = new Vector3(119.6835, -729.3273, 242.1519), - FactionId = 1 + FactionId = 3 }; WeaponPoint weaponPointBallas = new WeaponPoint() {