diff --git a/ReallifeGamemode.Client/util/animationSync.ts b/ReallifeGamemode.Client/util/animationSync.ts index 552c96a0..749e3e53 100644 --- a/ReallifeGamemode.Client/util/animationSync.ts +++ b/ReallifeGamemode.Client/util/animationSync.ts @@ -63,11 +63,11 @@ export default function animationSync() { mp.players.exists(player) && 0 !== player.handle && player.taskPlayAnim(animDict, animName, 8, 1, duration, parseInt(flag), 0, !1, !1, !1) }); if (player == mp.players.local) { //block player from using LMB to attack - mp.game.controls.disableControlAction(32, 24, true); - mp.game.controls.disableControlAction(32, 140, true); - mp.game.controls.disableControlAction(32, 141, true); - mp.game.controls.disableControlAction(32, 142, true); - mp.game.controls.disableControlAction(32, 257, true); + mp.game.controls.disableControlAction(0, 24, true); + mp.game.controls.disableControlAction(0, 140, true); + mp.game.controls.disableControlAction(0, 141, true); + mp.game.controls.disableControlAction(0, 142, true); + mp.game.controls.disableControlAction(0, 257, true); } } }); @@ -77,11 +77,11 @@ export default function animationSync() { entity.clearTasksImmediately(); if (entity == mp.players.local) { //allow player using LMB to attack - mp.game.controls.disableControlAction(32, 24, false); - mp.game.controls.disableControlAction(32, 140, false); - mp.game.controls.disableControlAction(32, 141, false); - mp.game.controls.disableControlAction(32, 142, false); - mp.game.controls.disableControlAction(32, 257, false); + mp.game.controls.disableControlAction(0, 24, false); + mp.game.controls.disableControlAction(0, 140, false); + mp.game.controls.disableControlAction(0, 141, false); + mp.game.controls.disableControlAction(0, 142, false); + mp.game.controls.disableControlAction(0, 257, false); } if (string == null) { @@ -101,11 +101,11 @@ export default function animationSync() { }); if (entity == mp.players.local) { //block player from using LMB to attack - mp.game.controls.disableControlAction(32, 24, true); - mp.game.controls.disableControlAction(32, 140, true); - mp.game.controls.disableControlAction(32, 141, true); - mp.game.controls.disableControlAction(32, 142, true); - mp.game.controls.disableControlAction(32, 257, true); + mp.game.controls.disableControlAction(0, 24, true); + mp.game.controls.disableControlAction(0, 140, true); + mp.game.controls.disableControlAction(0, 141, true); + mp.game.controls.disableControlAction(0, 142, true); + mp.game.controls.disableControlAction(0, 257, true); } let pair = pairData.find(pair => pair.from == string);