[+] Weapon-Deal System

This commit is contained in:
Lukas Moungos
2019-10-02 19:40:02 +02:00
parent 8f7ba2a7b5
commit 9ec30fd419
11 changed files with 1426 additions and 15 deletions

View File

@@ -44,12 +44,10 @@ namespace ReallifeGamemode.Server.WeaponDeal
WeaponDealPoints.factionWeaponDeal[user.FactionId.Value] = -1;
user.Faction.WeaponDealTime = 60;
context.SaveChanges();
return;
}
else
{
ChatService.ErrorMessage(client, "Du kannst noch kein Waffendeal starten");
return;
}
}
}
@@ -69,7 +67,7 @@ namespace ReallifeGamemode.Server.WeaponDeal
fVeh.SetData("WeaponDealLoad", true);
InventoryManager.RemoveAllItemsfromVehicleInventory(fVeh);
Random rnd = new Random();
if(factionVehicle.Id == 8 || factionVehicle.Id == 7)
if(factionVehicle.FactionId == 8 || factionVehicle.FactionId == 7)
{
VehicleItem item = new VehicleItem() { ItemId = 11, VehicleId = factionVehicle.Id, Amount = rnd.Next(45, 100) }; //pistole
InventoryManager.AddItemToVehicleInventory(client, item, fVeh);