Initial commit for player keys

This commit is contained in:
VegaZ
2018-09-29 00:07:36 +02:00
parent 5ea4612873
commit 9f33cfbd89
7 changed files with 91 additions and 10 deletions

View File

@@ -665,7 +665,7 @@ namespace reallife_gamemode.Server.Commands
{
Vehicle vehicle = player.Vehicle;
SaveData.SaveVehicleData((VehicleHash)vehicle.Model, vehicle.Position, vehicle.Heading, vehicle.NumberPlate,
Convert.ToByte(vehicle.PrimaryColor), Convert.ToByte(vehicle.SecondaryColor), vehicle.Locked, vehicle.EngineStatus, Convert.ToByte(vehicle.Dimension));
Convert.ToByte(vehicle.PrimaryColor), Convert.ToByte(vehicle.SecondaryColor), vehicle.Locked, Convert.ToByte(vehicle.Dimension));
}
else player.SendChatMessage("~m~Du sitzt in keinem Fahrzeug!");
break;