Add drop to Inventory
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@@ -1,4 +1,5 @@
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using GTANetworkAPI;
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using reallife_gamemode.Server.Entities;
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using System;
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using System.Collections.Generic;
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using System.Text;
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@@ -13,6 +14,6 @@ namespace reallife_gamemode.Server.Inventory.Interfaces
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{
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public interface IDroppableItem : IItem
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{
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void Drop(Client player);
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void Drop(UserItem uItem, Client player, int amount);
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}
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}
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@@ -17,5 +17,6 @@ namespace reallife_gamemode.Server.Inventory.Interfaces
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string Description { get; }
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int Gewicht { get; }
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string Einheit { get; }
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uint Object { get; }
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}
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}
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