unique index auf user.name

This commit is contained in:
hydrant
2021-04-06 19:47:25 +02:00
parent bb1ae4bdc1
commit a09690b58c
4 changed files with 1922 additions and 3 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,23 @@
using Microsoft.EntityFrameworkCore.Migrations;
namespace ReallifeGamemode.Database.Migrations
{
public partial class UserNameUniqueIndex : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateIndex(
name: "IX_Users_Name",
table: "Users",
column: "Name",
unique: true);
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropIndex(
name: "IX_Users_Name",
table: "Users");
}
}
}

View File

@@ -1463,6 +1463,9 @@ namespace ReallifeGamemode.Database.Migrations
b.HasIndex("HouseId");
b.HasIndex("Name")
.IsUnique();
b.ToTable("Users");
});

View File

@@ -1,4 +1,6 @@
using Microsoft.EntityFrameworkCore;
using System;
using System.Linq;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Design;
using Microsoft.Extensions.Logging;
@@ -43,10 +45,16 @@ namespace ReallifeGamemode.Database.Models
.HasIndex(b => b.BusinessId)
.IsUnique(true);
modelBuilder.Entity<Entities.User>()
.HasIndex(u => u.BusinessId)
modelBuilder.Entity<Entities.User>(e =>
{
e.HasIndex(u => u.BusinessId)
.IsUnique(true);
e.HasIndex(u => u.Name)
.IsUnique(true);
});
modelBuilder.Entity<Entities.ServerVehicle>()
.Property(sv => sv.Active)
.HasDefaultValue(true);