From a106b916dcae1f33e48c9aaa5a728ac1b8a2e882 Mon Sep 17 00:00:00 2001 From: kookroach Date: Tue, 6 Apr 2021 20:03:32 +0200 Subject: [PATCH] test --- ReallifeGamemode.Client/util/animationSync.ts | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/ReallifeGamemode.Client/util/animationSync.ts b/ReallifeGamemode.Client/util/animationSync.ts index 1836de81..94e045cf 100644 --- a/ReallifeGamemode.Client/util/animationSync.ts +++ b/ReallifeGamemode.Client/util/animationSync.ts @@ -64,13 +64,12 @@ let index = mp.game.joaat(player.getVariable("AnimationData")); let currentAnim = animationSyncData.animations[index]; let { id, name, animDict, animName, duration, loop, flag } = currentAnim; - let pair = pairData.find(pair => pair.from == name); - if (loop && !player.isPlayingAnim(animDict, animName, 3) && pair) { + if (loop && !player.isPlayingAnim(animDict, animName, 3)) { loadAnimDict(animDict, function () { mp.players.exists(player) && 0 !== player.handle && player.taskPlayAnim(animDict, animName, 1, 0, duration, parseInt(flag), 0, !1, !1, !1) }); - } else if (!loop && player.isPlayingAnim(animDict, animName, 3)) { + } else if (!loop) { let a = setInterval(function () { if (player == mp.players.local) { mp.events.callRemote("CLIENT:ClearAnimationData", player); @@ -112,6 +111,7 @@ mp.events.add("render", () => { if (blockInput) { + mp.game.controls.disableControlAction(32, 25, true); mp.game.controls.disableControlAction(32, 24, true); mp.game.controls.disableControlAction(32, 22, true); }