diff --git a/ReallifeGamemode.Client/Player/antiafk.ts b/ReallifeGamemode.Client/Player/antiafk.ts index 28960330..229cd705 100644 --- a/ReallifeGamemode.Client/Player/antiafk.ts +++ b/ReallifeGamemode.Client/Player/antiafk.ts @@ -17,7 +17,7 @@ let distance = mp.game.gameplay.getDistanceBetweenCoords(lp.x, lp.y, lp.z, np.x, np.y, np.z, false); - if (distance <= 3) { + if (distance <= 1.5) { if (!afkStatus) { afkCounter++; }