finish weaponDealsystem for pd and fib & and change item IDs
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17
ReallifeGamemode.Server/Inventory/Items/Combatpstiol.cs
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17
ReallifeGamemode.Server/Inventory/Items/Combatpstiol.cs
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace ReallifeGamemode.Server.Inventory.Items
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{
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class Combatpstiol : WeaponDealItem
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{
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public override int Id => 4;
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public override string Name => "Combatpistol";
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public override string Description => "Waffe";
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public override int Gewicht => 1180;
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public override string Einheit => "g";
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public override uint Object => 3666746839; //3061944032
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public override int Price => 0;
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}
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}
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