finish weaponDealsystem for pd and fib & and change item IDs
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@@ -10,7 +10,7 @@ namespace ReallifeGamemode.Server.Inventory.Items
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{
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public class Holz : IDroppableItem
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{
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public int Id => 1;
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public int Id => 32;
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public string Name => "Holz";
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public string Description => "Ich und mein Holz.";
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public int Gewicht => 650;
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