Merge branch 'develop' into feature/inventory-system
This commit is contained in:
4
Main.cs
4
Main.cs
@@ -1,4 +1,5 @@
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using System;
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using System.Globalization;
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using System.Linq;
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using GTANetworkAPI;
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using Microsoft.EntityFrameworkCore;
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@@ -21,6 +22,8 @@ namespace reallife_gamemode
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public static readonly Vector3 DEFAULT_SPAWN_POSITION = new Vector3(-427.5189, 1116.453, 326.7829);
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public static readonly float DEFAULT_SPAWN_HEADING = 340.8f;
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public static readonly CultureInfo SERVER_CULTURE = new CultureInfo("de-DE");
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[ServerEvent(Event.ResourceStart)]
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public void OnResourceStart()
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{
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@@ -36,6 +39,7 @@ namespace reallife_gamemode
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TuningManager.AddTuningGarage(new Vector3(-341, -134, 38.5));
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DatabaseHelper.InitDatabaseFirstTime();
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FactionHelper.CheckFactionBankAccounts();
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BusinessManager.LoadBusinesses();
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TempBlip tempBlip = new TempBlip()
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