Merge branch 'develop' into feature/inventory-system

This commit is contained in:
VegaZ
2018-11-30 20:49:12 +01:00
55 changed files with 1114 additions and 9974 deletions

View File

@@ -1,4 +1,5 @@
using System;
using System.Globalization;
using System.Linq;
using GTANetworkAPI;
using Microsoft.EntityFrameworkCore;
@@ -21,6 +22,8 @@ namespace reallife_gamemode
public static readonly Vector3 DEFAULT_SPAWN_POSITION = new Vector3(-427.5189, 1116.453, 326.7829);
public static readonly float DEFAULT_SPAWN_HEADING = 340.8f;
public static readonly CultureInfo SERVER_CULTURE = new CultureInfo("de-DE");
[ServerEvent(Event.ResourceStart)]
public void OnResourceStart()
{
@@ -36,6 +39,7 @@ namespace reallife_gamemode
TuningManager.AddTuningGarage(new Vector3(-341, -134, 38.5));
DatabaseHelper.InitDatabaseFirstTime();
FactionHelper.CheckFactionBankAccounts();
BusinessManager.LoadBusinesses();
TempBlip tempBlip = new TempBlip()