GELD LOGS
This commit is contained in:
@@ -14,6 +14,8 @@ using ReallifeGamemode.Server.Services;
|
||||
using ReallifeGamemode.Server.Util;
|
||||
using ReallifeGamemode.Services;
|
||||
using ReallifeGamemode.Server.Types;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using ReallifeGamemode.Server.Log;
|
||||
|
||||
/**
|
||||
* @overview Life of German Reallife - Managers InventoryManager (InventoryManager.cs)
|
||||
@@ -25,6 +27,9 @@ namespace ReallifeGamemode.Server.Managers
|
||||
{
|
||||
public class InventoryManager : Script
|
||||
{
|
||||
private const int MAX_USER_INVENTORY = 40000;
|
||||
private static readonly ILogger logger = LogManager.GetLogger<InventoryManager>();
|
||||
|
||||
public static List<IItem> itemList;
|
||||
|
||||
private static Dictionary<int, (int[], int[])> TradeItems { get; set; } = new Dictionary<int, (int[], int[])>();
|
||||
@@ -224,7 +229,7 @@ namespace ReallifeGamemode.Server.Managers
|
||||
|
||||
using (var context = new DatabaseContext())
|
||||
{
|
||||
List<UserItem> userItems = context.UserItems.ToList().FindAll(i => i.UserId == user.Id);
|
||||
List<UserItem> userItems = context.UserItems.Where(i => i.UserId == user.Id).ToList();
|
||||
foreach (var item in userItems)
|
||||
{
|
||||
IItem iItem = GetItemById(item.ItemId);
|
||||
@@ -381,7 +386,7 @@ namespace ReallifeGamemode.Server.Managers
|
||||
int setAmount = 0;
|
||||
for (int i = 1; i <= amount; i++)
|
||||
{
|
||||
if (GetUserInventoryWeight(player) + (i * GetItemById(itemId).Gewicht) > 40000)
|
||||
if (GetUserInventoryWeight(player) + (i * GetItemById(itemId).Gewicht) > MAX_USER_INVENTORY)
|
||||
{
|
||||
break;
|
||||
}
|
||||
@@ -589,7 +594,7 @@ namespace ReallifeGamemode.Server.Managers
|
||||
break;
|
||||
}
|
||||
context.SaveChanges();
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -608,6 +613,14 @@ namespace ReallifeGamemode.Server.Managers
|
||||
return;
|
||||
}
|
||||
|
||||
logger.LogInformation("Player {0} bought the item {1} for {2} dollars", client.Name, shopItem.Name, shopItem.Price);
|
||||
|
||||
if (GetUserInventoryWeight(client) + shopItem.Gewicht > MAX_USER_INVENTORY)
|
||||
{
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
UserItem item = dbContext.UserItems.Where(i => i.ItemId == shopItem.Id && i.UserId == user.Id).FirstOrDefault();
|
||||
if (item == null)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user