From a340ae850786976a8d4bd7d9ba20716f4c2daf7f Mon Sep 17 00:00:00 2001 From: VegaZ Date: Sun, 4 Apr 2021 03:04:40 +0200 Subject: [PATCH] Fix Nametagcolor --- ReallifeGamemode.Client/Gui/nametags.ts | 2 ++ ReallifeGamemode.Server/Events/Login.cs | 1 + 2 files changed, 3 insertions(+) diff --git a/ReallifeGamemode.Client/Gui/nametags.ts b/ReallifeGamemode.Client/Gui/nametags.ts index 17eebe0a..4faefa77 100644 --- a/ReallifeGamemode.Client/Gui/nametags.ts +++ b/ReallifeGamemode.Client/Gui/nametags.ts @@ -20,6 +20,8 @@ export default function customNametags() { const graphics = mp.game.graphics; const screenRes = graphics.getScreenResolution(0, 0); + + nametags.forEach(nametag => { let [player, x, y, distance] = nametag; diff --git a/ReallifeGamemode.Server/Events/Login.cs b/ReallifeGamemode.Server/Events/Login.cs index ea08311e..26dd66d1 100644 --- a/ReallifeGamemode.Server/Events/Login.cs +++ b/ReallifeGamemode.Server/Events/Login.cs @@ -104,6 +104,7 @@ namespace ReallifeGamemode.Server.Events { case null: player.SetSharedData("blipColor", 0); + player.SetSharedData("nameTagColor", new int[] { 255, 255, 255 }); break; case 8: