diff --git a/ReallifeGamemode.Server/Managers/InteractionManager.cs b/ReallifeGamemode.Server/Managers/InteractionManager.cs index 45cda73d..ae4656a1 100644 --- a/ReallifeGamemode.Server/Managers/InteractionManager.cs +++ b/ReallifeGamemode.Server/Managers/InteractionManager.cs @@ -795,20 +795,20 @@ namespace ReallifeGamemode.Server.Managers { if (!player.IsLoggedIn()) return; List players = NAPI.Pools.GetAllPlayers(); - if (player.GetUser().Wanteds > 0) - { + var listPlayers = players.Select(p => new { Id = p.Handle.Value, p.Name, wanted = p.GetUser().Wanteds, }) ; - player.TriggerEvent("showWantedlist", JsonConvert.SerializeObject(listPlayers)); - } - else - { - player.SendNotification("~r~[Fehler] ~w~Es gibt derzeitig keine Verbrecher!"); - } + + if(listPlayers.Count() > 0) + player.TriggerEvent("showWantedlist", JsonConvert.SerializeObject(listPlayers)); + else + player.SendNotification("~r~[Fehler] ~w~Es gibt derzeitig keine Verbrecher!"); + + } [RemoteEvent("CLIENT:InteractionMenu_FindHouse")]