start group system
This commit is contained in:
@@ -20,4 +20,5 @@
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"watch": "webpack --watch --config webpack.config.development.js",
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"build:server": "webpack --config webpack.config.build.js"
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}
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, "-vs-binding":{"ProjectOpened":["watch"]}
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}
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51
ReallifeGamemode.Server/Entities/Group.cs
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51
ReallifeGamemode.Server/Entities/Group.cs
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@@ -0,0 +1,51 @@
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using Microsoft.EntityFrameworkCore;
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using ReallifeGamemode.Server.Models;
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using ReallifeGamemode.Server.Util;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Linq;
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using System.Text;
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namespace ReallifeGamemode.Server.Entities
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{
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public class Group : IBankAccountOwner
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{
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[Key]
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[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
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public int Id { get; set; }
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public string Name { get; set; }
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public IBankAccount GetBankAccount(DatabaseContext databaseContext = null)
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{
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GroupBankAccount bankAccount = null;
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if (databaseContext == null)
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{
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using (databaseContext = new DatabaseContext())
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{
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bankAccount = databaseContext.GroupBankAccounts.Include(g => g.Group).Where(g => g.Group == this).FirstOrDefault();
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}
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}
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else
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{
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bankAccount = databaseContext.GroupBankAccounts.Include(g => g.Group).Where(g => g.Group == this).FirstOrDefault();
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}
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if (bankAccount == null)
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{
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bankAccount = new GroupBankAccount
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{
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Group = this,
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Balance = 0
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};
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databaseContext.GroupBankAccounts.Add(bankAccount);
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databaseContext.SaveChanges();
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}
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return bankAccount;
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}
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}
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}
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20
ReallifeGamemode.Server/Entities/GroupBankAccount.cs
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20
ReallifeGamemode.Server/Entities/GroupBankAccount.cs
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@@ -0,0 +1,20 @@
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using ReallifeGamemode.Server.Util;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Text;
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namespace ReallifeGamemode.Server.Entities
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{
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public class GroupBankAccount : IBankAccount
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{
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[Key]
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[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
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public int Id { get; set; }
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public Group Group { get; set; }
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public int Balance { get; set; }
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}
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}
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16
ReallifeGamemode.Server/Entities/GroupVehicle.cs
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16
ReallifeGamemode.Server/Entities/GroupVehicle.cs
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@@ -0,0 +1,16 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace ReallifeGamemode.Server.Entities
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{
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public class GroupVehicle : ServerVehicle
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{
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public Group Group { get; set; }
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public override string ToString()
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{
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return "Gruppen Fahrzeug | Gruppe: " + Group.Name;
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}
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}
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}
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@@ -58,6 +58,8 @@ namespace ReallifeGamemode.Server.Entities
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public int? FactionRankId { get; set; }
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public FactionRank FactionRank { get; set; }
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public Group Group { get; set; }
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public FactionRank GetFactionRank()
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{
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using (var dbContext = new DatabaseContext())
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1105
ReallifeGamemode.Server/Migrations/20190505145708_Groups.Designer.cs
generated
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1105
ReallifeGamemode.Server/Migrations/20190505145708_Groups.Designer.cs
generated
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File diff suppressed because it is too large
Load Diff
118
ReallifeGamemode.Server/Migrations/20190505145708_Groups.cs
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118
ReallifeGamemode.Server/Migrations/20190505145708_Groups.cs
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@@ -0,0 +1,118 @@
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using Microsoft.EntityFrameworkCore.Metadata;
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using Microsoft.EntityFrameworkCore.Migrations;
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namespace ReallifeGamemode.Migrations
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{
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public partial class Groups : Migration
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{
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.AddColumn<int>(
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name: "GroupId",
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table: "Users",
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nullable: true);
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migrationBuilder.AddColumn<int>(
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name: "GroupId",
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table: "ServerVehicles",
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nullable: true);
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migrationBuilder.CreateTable(
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name: "Groups",
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columns: table => new
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{
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Id = table.Column<int>(nullable: false)
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.Annotation("MySql:ValueGenerationStrategy", MySqlValueGenerationStrategy.IdentityColumn),
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Name = table.Column<string>(nullable: true)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_Groups", x => x.Id);
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});
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migrationBuilder.CreateTable(
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name: "GroupBankAccounts",
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columns: table => new
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{
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Id = table.Column<int>(nullable: false)
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.Annotation("MySql:ValueGenerationStrategy", MySqlValueGenerationStrategy.IdentityColumn),
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GroupId = table.Column<int>(nullable: true),
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Balance = table.Column<int>(nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_GroupBankAccounts", x => x.Id);
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table.ForeignKey(
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name: "FK_GroupBankAccounts_Groups_GroupId",
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column: x => x.GroupId,
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principalTable: "Groups",
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principalColumn: "Id",
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onDelete: ReferentialAction.Restrict);
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});
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migrationBuilder.CreateIndex(
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name: "IX_Users_GroupId",
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table: "Users",
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column: "GroupId");
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migrationBuilder.CreateIndex(
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name: "IX_ServerVehicles_GroupId",
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table: "ServerVehicles",
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column: "GroupId");
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migrationBuilder.CreateIndex(
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name: "IX_GroupBankAccounts_GroupId",
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table: "GroupBankAccounts",
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column: "GroupId");
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migrationBuilder.AddForeignKey(
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name: "FK_ServerVehicles_Groups_GroupId",
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table: "ServerVehicles",
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column: "GroupId",
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principalTable: "Groups",
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principalColumn: "Id",
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onDelete: ReferentialAction.Restrict);
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migrationBuilder.AddForeignKey(
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name: "FK_Users_Groups_GroupId",
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table: "Users",
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column: "GroupId",
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principalTable: "Groups",
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principalColumn: "Id",
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onDelete: ReferentialAction.Restrict);
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}
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropForeignKey(
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name: "FK_ServerVehicles_Groups_GroupId",
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table: "ServerVehicles");
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migrationBuilder.DropForeignKey(
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name: "FK_Users_Groups_GroupId",
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table: "Users");
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migrationBuilder.DropTable(
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name: "GroupBankAccounts");
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migrationBuilder.DropTable(
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name: "Groups");
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migrationBuilder.DropIndex(
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name: "IX_Users_GroupId",
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table: "Users");
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migrationBuilder.DropIndex(
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name: "IX_ServerVehicles_GroupId",
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table: "ServerVehicles");
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migrationBuilder.DropColumn(
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name: "GroupId",
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table: "Users");
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migrationBuilder.DropColumn(
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name: "GroupId",
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table: "ServerVehicles");
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}
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}
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}
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@@ -374,6 +374,34 @@ namespace ReallifeGamemode.Migrations
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b.ToTable("GotoPoints");
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});
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modelBuilder.Entity("ReallifeGamemode.Server.Entities.Group", b =>
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{
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b.Property<int>("Id")
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.ValueGeneratedOnAdd();
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b.Property<string>("Name");
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b.HasKey("Id");
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b.ToTable("Groups");
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});
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modelBuilder.Entity("ReallifeGamemode.Server.Entities.GroupBankAccount", b =>
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{
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b.Property<int>("Id")
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.ValueGeneratedOnAdd();
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b.Property<int>("Balance");
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b.Property<int?>("GroupId");
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b.HasKey("Id");
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b.HasIndex("GroupId");
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b.ToTable("GroupBankAccounts");
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});
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modelBuilder.Entity("ReallifeGamemode.Server.Entities.Interior", b =>
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{
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b.Property<int>("Id")
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@@ -744,6 +772,8 @@ namespace ReallifeGamemode.Migrations
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b.Property<int?>("FactionRankId");
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b.Property<int?>("GroupId");
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b.Property<int>("Handmoney");
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b.Property<int>("LogUserId");
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@@ -779,6 +809,8 @@ namespace ReallifeGamemode.Migrations
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b.HasIndex("FactionRankId");
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b.HasIndex("GroupId");
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b.ToTable("Users");
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});
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@@ -870,6 +902,17 @@ namespace ReallifeGamemode.Migrations
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b.HasDiscriminator().HasValue("FactionVehicle");
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});
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modelBuilder.Entity("ReallifeGamemode.Server.Entities.GroupVehicle", b =>
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{
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b.HasBaseType("ReallifeGamemode.Server.Entities.ServerVehicle");
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b.Property<int?>("GroupId");
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b.HasIndex("GroupId");
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b.HasDiscriminator().HasValue("GroupVehicle");
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});
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modelBuilder.Entity("ReallifeGamemode.Server.Entities.Saves.SavedVehicle", b =>
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{
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b.HasBaseType("ReallifeGamemode.Server.Entities.ServerVehicle");
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@@ -960,6 +1003,13 @@ namespace ReallifeGamemode.Migrations
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.OnDelete(DeleteBehavior.Cascade);
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});
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modelBuilder.Entity("ReallifeGamemode.Server.Entities.GroupBankAccount", b =>
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{
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b.HasOne("ReallifeGamemode.Server.Entities.Group", "Group")
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.WithMany()
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.HasForeignKey("GroupId");
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});
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modelBuilder.Entity("ReallifeGamemode.Server.Entities.Logs.Death", b =>
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{
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b.HasOne("ReallifeGamemode.Server.Entities.User", "Killer")
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@@ -996,6 +1046,10 @@ namespace ReallifeGamemode.Migrations
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b.HasOne("ReallifeGamemode.Server.Entities.FactionRank", "FactionRank")
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.WithMany()
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.HasForeignKey("FactionRankId");
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b.HasOne("ReallifeGamemode.Server.Entities.Group", "Group")
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.WithMany()
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.HasForeignKey("GroupId");
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});
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modelBuilder.Entity("ReallifeGamemode.Server.Entities.UserBankAccount", b =>
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@@ -1029,6 +1083,13 @@ namespace ReallifeGamemode.Migrations
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.HasForeignKey("FactionId");
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});
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modelBuilder.Entity("ReallifeGamemode.Server.Entities.GroupVehicle", b =>
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{
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b.HasOne("ReallifeGamemode.Server.Entities.Group", "Group")
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.WithMany()
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.HasForeignKey("GroupId");
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});
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modelBuilder.Entity("ReallifeGamemode.Server.Entities.UserVehicle", b =>
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{
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b.HasOne("ReallifeGamemode.Server.Entities.User", "User")
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@@ -45,8 +45,8 @@ namespace ReallifeGamemode.Server.Models
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public DbSet<Entities.User> Users { get; set; }
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public DbSet<Entities.UserVehicle> UserVehicles { get; set; }
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public DbSet<Entities.UserBankAccount> UserBankAccounts { get; set; }
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//Inventar
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public DbSet<Entities.UserItem> UserItems { get; set; }
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@@ -94,5 +94,10 @@ namespace ReallifeGamemode.Server.Models
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// Tuning Garages
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public DbSet<Entities.TuningGarage> TuningGarages { get; set; }
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}
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// Gruppen
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public DbSet<Entities.Group> Groups { get; set; }
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public DbSet<Entities.GroupBankAccount> GroupBankAccounts { get; set; }
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public DbSet<Entities.GroupVehicle> GroupVehicles { get; set; }
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}
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}
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