samen kaufen und hanf -> joint
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@@ -75,6 +75,11 @@ namespace ReallifeGamemode.Server.Managers
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player.SetSharedData("backpackItems", JsonConvert.SerializeObject(backpackItems[player].ToArray()));
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}
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internal static IItem GetItem<T>() where T : IItem
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{
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return itemList.Where(i => i.GetType() == typeof(T)).First();
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}
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[RemoteEvent("CLIENT:getVehicleInventory")]
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public static void SetVehicleItems(Player player)
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{
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@@ -134,6 +139,11 @@ namespace ReallifeGamemode.Server.Managers
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player.SetSharedData("vehicleItems", JsonConvert.SerializeObject(vehicleItems[player].ToArray()));
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}
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public static bool CanPlayerHoldMoreWeight(Player player, int moreWeight)
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{
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return GetUserInventoryWeight(player) + moreWeight <= MAX_USER_INVENTORY;
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}
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public static void LoadItems()
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{
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itemList = new List<IItem>();
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@@ -179,12 +189,8 @@ namespace ReallifeGamemode.Server.Managers
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if (userItem.Amount == 0)
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{
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dbContext.Remove(userItem);
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dbContext.SaveChanges();
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}
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Player player = user.Player;
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List<UserItem> itemList = GetUserItems(player);
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if (itemList == null) return;
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dbContext.SaveChanges();
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}
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}
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@@ -216,16 +222,29 @@ namespace ReallifeGamemode.Server.Managers
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return new DatabaseContext().VehicleItems.ToList().FindAll(i => i.GetVehicle().GetVehicle() == vehicle);
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}
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public static List<UserItem> GetUserItems(Player player)
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public static List<UserItem> GetUserItems(Player player, DatabaseContext dbContext = null)
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{
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var user = player.GetUser();
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using (var context = new DatabaseContext())
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if (dbContext == null)
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{
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return context.UserItems.ToList().FindAll(i => i.UserId == user.Id);
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using (dbContext = new DatabaseContext())
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{
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return GetUserItemsInternal(player, dbContext);
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}
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}
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else
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{
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return GetUserItemsInternal(player, dbContext);
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}
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}
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private static List<UserItem> GetUserItemsInternal(Player player, DatabaseContext dbContext)
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{
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var user = player.GetUser(dbContext);
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return dbContext.UserItems.ToList().FindAll(i => i.UserId == user.Id);
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}
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public static int GetUserInventoryWeight(Player player)
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{
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var user = player.GetUser();
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