add airmakes faction changes (wt)

This commit is contained in:
michael.reiswich
2021-04-11 00:19:07 +02:00
parent 8c0e440d2e
commit a672428446
9 changed files with 71 additions and 5 deletions

View File

@@ -361,6 +361,8 @@ namespace ReallifeGamemode.Server.Events
int Pumpshotgun_Amount = 0;
int Schutzweste_Amount = 0;
int Stungun_Amount = 0;
int CombatPDW_Amount = 0;
int Assaultrifle_Amount = 0;
string dealTime = "Starten";
primarys.Add("Keine");
secondarys.Add("Keine");
@@ -489,10 +491,18 @@ namespace ReallifeGamemode.Server.Events
{
Stungun_Amount = weapon.Ammount;
}
else if (weapon.WeaponModel == "assaultrifle")
{
Assaultrifle_Amount = weapon.Ammount;
}
else if (weapon.WeaponModel == "CombatPDW")
{
CombatPDW_Amount = weapon.Ammount;
}
}
}
player.TriggerEvent("showWeaponMenu", primarys.ToArray(), secondarys.ToArray(), melees.ToArray(), specials.ToArray(), armor.ToArray(), JsonConvert.SerializeObject(timer.ToArray()), pistol_Amount.ToString(), pistol50_Amount.ToString(), Pistol_mk2_Amount.ToString(), Combatpistol_Amount.ToString(), SMG_Amount.ToString(), Carbinerifle_Amount.ToString(), Compactrifle_Amount.ToString(), sniperrifle_Amount.ToString(), Pumpshotgun_Amount.ToString(), Schutzweste_Amount.ToString(), Stungun_Amount.ToString()); ;
player.TriggerEvent("showWeaponMenu", primarys.ToArray(), secondarys.ToArray(), melees.ToArray(), specials.ToArray(), armor.ToArray(), JsonConvert.SerializeObject(timer.ToArray()), pistol_Amount.ToString(), pistol50_Amount.ToString(), Pistol_mk2_Amount.ToString(), Combatpistol_Amount.ToString(), SMG_Amount.ToString(), Carbinerifle_Amount.ToString(), Compactrifle_Amount.ToString(), sniperrifle_Amount.ToString(), Pumpshotgun_Amount.ToString(), Schutzweste_Amount.ToString(), Stungun_Amount.ToString(), CombatPDW_Amount.ToString(), Assaultrifle_Amount.ToString()); ;
}
if (nearestJailReleasePoint != null)
{